Urgot - the Headsman's Pride
Passive: Urgot basic attack and spells reduce damage from enemy heroes by 15% for 3 sec.
Acid Hunter Mana Cost: 8 + 3% from Max Mana; CD: 8/7/6/5/4 sec
Urgot next attack is boosted by Acid Hunter missile for 4 second. Urgot get bonus range and damage. If Urgot kill minion, champion or assist cooldown is refreshed. Bonus range: 200/400/600/800/1000 range Bonus damage: 10%/20%/30%/40%/50% AD
Terror Capacitor Cost: 55/60/65/70/75 Mana; Range: Self; Cooldown: 17 / 16 / 14 / 13 / 12
Urgot charges up his capacitor to gain a shield and sucks from nearby enemies Armor and Magic resist. Urgot charges up his terror capacitor to gain a shield that absorbs 40/80/120/160/200 damage for 4 seconds and sucks from nearby heroes 2%/4%/6%/8%/10% Armor and Magic Resist. While the shield is active Urgot gain 15% tenacity.
Noxian Corrosive Charge Cost: 50/55/60/65/70 Mana; Range: 900
Urgot launches a Corrosive Charge at a target location. Enemies afflicted by the charge are slowed by 15/20/25/30/35% for 5 seconds and take 10/15/20/25/30 true damage every second. Urgot Acid Hunter is able missile-lock onto targets affected by Noxian Corrosive Charge and Acid Hunter in this time applies on hit effects.
Hyper-Kinetic Position Reverser Cost: 100 Mana; Range: 550/750/950
Urgot targets an enemy or ally champion and channels his Hyper-Kinetic Position Reverser for 0.5 second, swapping locations with his target afterward. His target is suppressed for the duration of the channel. Urgot gains 50% damage reduction during and after the channel for 3 seconds, and his target (if enemy) is slowed by 35% for 3 seconds after being swapped.
Changelog: *Old Passive is back from 15% healing reduction.