Timmy, the Slingshot Cannoneer
I've had this Concept in my mind for a few time and now i want to share it with you and get myself some criticism/feedback. In a time where we already have many types of Marksmen in League of Legends it is very difficult to escape the standard "Bow & Arrow"-Type of a Marksman and develop a new and innovative Concept. Since we've had a few champs with bow, crossbow and pistols/rifle, there is nothing much left for a ranged auto attack based Champion. And this is where Timmy comes into action.
Timmy, the slingshot cannoneer.
Timmy is an orphan child, who grew up in the poorest district of Demacia. For being able to survive, Timmy perfected pick pocketing techniques. He was always equipped with his slingshot and a bag of marbles, to get out of danger if someone caught him stealing.
Passive - Picking pockets Upon solo-killing a champion, since there was no one else involved, thus nobody was watching, Timmy steals a certain amount of gold per lvl out of the victim's inventory.
http://cdns2.freepik.com/free-photo/_2450902.jpg
Q | Duck! Timmy shoots a bigger Marble as a midrange skillshot. The shot does extra attack damage on hit. Hitting an enemy will very briefly knock him out (~0.2sec.) (This ability is great for harassing the opponent and interrupting channels.)
http://www11.pic-upload.de/11.06.15/tmfif2ue538j.png
W | Dont Slip! _In a given area, Timmy can throw a field of marbles that either:
- slows champions because they would slip if they didn't slow down. or
- gives champions a speed boost because they slide across it. Either way this effect occurs on allies as well._
E | Get out! Timmy uses his escaping abilities and slides in a certain direction. If he slides through an enemy champion(s legs), Timmy gains a few seconds movement speed boost.
http://www11.pic-upload.de/11.06.15/tm49jw1mv6s.jpg
R | Set up, drag, Kill! Timmy expands his Slingshot and sticks it into the ground. Pulling with his whole weight the slingshot gets usable for any allied champion (like the Thresh lantern) catapulting the ally in the direction Timmy is facing. While this ability is active Timmy can change the direction of the ability. (This is useful as a "gapcloser" or disengage tool for less mobile allies. There is no effect on the impact of the fired champion.)
Notice: The Illustrations are for inspiration purpose only. I did NOT make any of these myself.
Thank you for your attention and feel free to give me any criticism.
type of champion