NEW CHAMPION IDEA: Gracient the Shifting Soldier
So i came up with an idea for a new champion when i was in class one day. started jotting down ideas and came up with an interesting concept. Keep in mind this is my first post on the boards so it might be a tad sketchy.
Gracient is an elemental that has 4 different forms, all depending on his choice of item. His normal starting form is of a white/beige color standing on two legs walking around. His fire form is somewhat similar to xerath where he begins floating, but instead of xerath where he has a point near the ground he has no legs whatsoever just an upper body floating with a fire pushing beneath his body to give him the kind of floating effect. He has a flame effect emitting from his body, similar to the human torch. His water form he has no legs but he becomes emerged into the ground as if pulling water from it to become a water spirit. His final form, his earth form, is a two-legged walking rock formation who leaves cracked earth as he takes steps. His location and faction are unknown, but his intentions are simple. He has a grudge against Xerath and Malphite, and wants to prove he is superior in his form than they are.
Health: 412 (+64 per level) Health Regen: 3 (+4.6 per level) Mana: 293 (+49 per level) Mana Regen: 2.7 (+3.2 per level) Armor: 47 (+4 per level) Magic Resist: 50 (+3.5 per level) Attack Damage: 55 (+4 per level) Attack Speed: 0.64 (+.03 per level) Movement speed: 320 Primary Role: Mage Secondary Role: Tank Abilities: UNIQUE Passive: Construct Gracient has the ability to choose from 4 different stones to start: Ordinary stone: his stone he begins with Lava stone: Cost 1000 Changes him into his fire form, and giving him a new floating effect with less movement speed but more range Tidal Stone: Cost 1000 Changes him into his water form, submerging his legs into the ground with more movement and less range Sand Stone: Cost 1000 Changes him into his earth form, changing his skin to a more solid state with less movement and becomes melee range
Can NOT change stones after picking one, but can refund if mi%%%%%ed stone. Visual effect doesnt change until circle is left.
Passive: Earth Formulation His new forms grant him abilities depending on the stone he chooses to take: Normal form: additional 3% ability power. Fire form: Gains an additional 5% cooldown reduction and abilities gain burn effects Water form: Gains an additional 10% ability power and abilities gain slow effects Rock form: Gains an additional 7% Spell Vamp and abilities gain stun effects (Stuns can only occur every 7 seconds)
Q: Nature Toss Throws a ball of nature in the direction of the cursor, stopping at the first target and dealing 60/85/110/135/160 (+40% ap) magic damage Costs: 30/35/40/45/50 Cooldown: 4/3.7/3.4/3.1/2.8 Range: 370 in target direction Normal form: ball hits, knocking the target back slightly Fire form: ball hits and erupts in a small AoE burning all targets for 2 seconds dealing 15/30/45/60/75 (+5% ap) Water form: ball hits and splashes all targets dealing 20% less damage in the AoE but slowing the primary target by 25% for 2 seconds Earth form: ball hits and damages only primary target stunning for 1.5/1.75/2/2.25/2.5 seconds
W: Roar of the winds Create a storm in a target area dealing 40/50/60/70/80 (+15% ap) magic damage over 3 seconds Costs: 90 at all ranks Cooldown: 15/14/13/12/11 Range: 250 Range around targeted location Normal form: Summons a small sand tornado dealing damage as enemies stand in storm and reduces sight range by 90% Fire form: summons a hail of fire storm burning all targets in the radius for 1 second dealing 20/35/50/65/80 (+10% ap) Water form: summons a rain cloud that heals all targets in a radius around Gracient for 20/30/40/50/60 (+5% ap) Earth form: creates quakes in the ground at the target location stunning enemies who walk through it for 1.5 seconds, can only be triggered once per champion
E: Ground Shatter Costs: 80/90/100/110/120 Cooldown: 10 at all ranks Range: 450 cast range and 250 ranged explosion radius Tosses an orb to a target location and after a 2 second delay erupts, dealing 90/110/140/180/230 (+50% ap) damage to enemies within the radius Normal form: Explodes in target area dealing magic damage to all targets in radius Fire form: orb erupts dealing damage and burns targets for 3 seconds doing 35/45/55/65/75 (+7% ap) Water form: orb erupts dealing damage and slowing all targets by 60% for 2.5 seconds Earth form: orb erupts sending a quake through the ground and slowing targets for 1 second
R: Fury of the Storm Cost: 150/125/100 Cooldown: 220/180/130 Range: 200 Cast range and 400 Range around target location Creates a destruction of elements in a large Aoe dealing 120/180/250 (+25% ap) damage to all targets within the storm over 5 seconds Normal form: Creates a storm in an area dealing damage to all targets caught in it Fire form: creates a Flame Tornado burning all enemies in it for extra damage the longer they stay in it. up to 5%/10%/15% Water form: creates a tsunami splashing all foes and causing them to be slowed by 40% for 4 seconds Earth form: Spins random objects such as rocks and trees in the area and places stacks on all targets. When 3 stacks are hit, stuns targets for 2.5 seconds
Strategy and Play: Glacient is a strong mid laner or jungler due to his variety of choices. In the mid lane he has range early on and easy farming tools due to his quick cast on his Nature toss. Although his Ground shatter has a rather long cooldown, its a great poke tool if used in the proper spot. His Roar of the Winds makes escaping a little easier at earlier levels with the sight reduction as it allows him to juke out other champions attempting to engage him in a favorable situation. All choices are depending on the situation and can help Glacient for his teams needs. His Lava stone can make bursting down a champ easier to do. His Tidal stone can help do extra damage for a heavier enemy team composition. And his Sand stone can help his survivability against a team that is more damage oriented.
Glacient can jungle with his e and q with a good leash but a rather slow jungler to start out. When he can afford his stone options, for his jungling it is reccomended to go with Sand stone for more damage and the Spell vamp bonus comes in handy with those tougher jungle objectives. His ganks are useful with this form as his stuns can make it easier to initiate a gank for your allies.
Voice: His voice is similar to Malphite in terms of having the deep tone but more along the lines of Malzahar in the eerie tone. He has a kind of Russian accent with a carefree kind of personality.
Selection: "The forces have been awakened"
Moving: "The Earth moves for no one" grumbles under his breath "Nature is calling me" "Bring the destruction of my foes"
Taunts: "FEAR MY GRASS POWERS!!! SO SPOOKY!!!" "One does not aquire this power, they are created by it" "I will make you a part of the ground, and use you for myself"
Jokes: "Nature's calling" "You cant see me im a tree" stands putting arms in directions like a tree "Dont worry, im not of this. 2 second pause EARTH... get it? 1 second pause and sighs of course not"
Special interactions: Malphite: "There can only be one who controls the forces and im willing to prove who that will be." "One with Earth? We'll see about that" Zyra: "Your specialty is in the roots? Looks like im making you a part of them" Xerath: "This power, this strength, and im going to use it all on you Xerath" "I will make sure only one of us belongs in this world Xerath" Gnar: "What are you supposed to be? A caveman or a dog?"
Death: Groans and falls onto his back, being entangled by vines from the ground and pulling him under
Recall: Leaves spin around him as more and more group around him until he is completely recalled
Skin idea (since i know it sounds really difficult to make one for all forms) Supreme Glacient (no Skill visual changes) Normal form: Becomes a Dark green with vines entangling his arms Fire form: Becomes a Lava spirit dripping lava as he floats around Water form: becomes an ice spirit sliding around the ground Earth form: Has a Dark brown full body with Giant boulders for hands and feet
That is my champion idea. Glacient is the elemental transformer that we have with a similar kind of item specialty like viktor or rengar where he can upgrade it to help him based on his needs. Let me know what you think and hopefully vote him up and let me know if i have a good idea. There may be some ideas that can fix or improve him and id love to hear them in the comments. Lets make this guy a thing. Thank you ^_^
