@Meddler About Faker's new champion

SKT T1 Flower··7 votes·2,654 views

Source:http://www.riftherald.com/lol-worlds/2016/10/15/13292364/faker-interview-lol-worlds-s6-na-solo-queue Ryan: This is kind of a hypothetical question but, Riot is always putting out new mid laners that you guys have to adapt to. Is there anything in the future, as Riot is making new champions, that you would like to see a midlane champion have?

Faker: I haven’t thought about it that much, but I really like the idea. If I could pick one thing, it would be a mid laner that has a projectile that doesn’t go straight, and doesn’t come out of the ground. Cause that seems like that’s all it is right now.

So, how we can make a projectile without being straight? Some ideas

  1. Creating a bullet that bounce once or twice when it encounters a wall (but it still goes straight)
  2. Or maybe a double projectile that follows an hyperbola path? (it would be awesome) http://images.treccani.it/enc/media/share/images/orig/system/galleries/NPT/VOL_5/IMMAGINI/iperbole_01.jpg (The Champion in the point "O") Since the projectile doesn't start from you, the bullet does more damage the longer it travels (could be a nice addiction to this kind of spells) EDIT: 2Projectiles could start from A and A' (2 going up and 2 going down following the hyperbola, aka the red line in the picture for X Range! Super Cool!!!) Also aiming the mouse in different points will make the hyperbola change (what will not change is the range of the spell obw)
  3. A Projectile that follows a triangle path (U are considered as one of the edges), u can aim it easily and if the bullet returns to you it explodes dealing aoe Damage (This seems very easy to do and not too difficult to balance imho)

DO IT FOR FAKER!!! Thoughts? Edit:We are on the 2nd page! upvote vor the 1st page! let's beat those fancy memes toghether! [zombie-brand-mindblown]

26 Comments

Elite4Runner6 votes
  1. Or maybe a double projectile that follows an hyperbole path? (it would be awesome)

I believe the term you are looking for here is "parabola."

A Hyperbole is an exaggerated statement, such as "Faker is God."

There is always Diana. She is actually meant to be played Mid and Jungle, but I'm betting the idea is for their auto attacks to be non-linear.

SKT T1 Flower1 votes

Thank u for the clarification m8 I was referring to this [sry but English is not my 1st Language :)] http://images.treccani.it/enc/media/share/images/orig/system/galleries/NPT/VOL_5/IMMAGINI/iperbole_01.jpg The two bullets should follow the red line and explode if they find something on their way.

"but I'm betting the idea is for their auto attacks to be non-linear" Even if the AA are not linear they are still autos. it doesn't matter if they are linear or not (in terms of gameplay)

Elite4Runner2 votes

"but I'm betting the idea is for their auto attacks to be non-linear" Even if the AA are not linear they are still autos. it doesn't matter if they are linear or not (in terms of gameplay)

I am agreeing with you. What I was saying there is that Diana is an example of a mid lane champion who has a non linear skill-shot.

Non-linear auto attacks are what I believe that Faker is wanting. I believe the problem with non-linear auto attacks is that they auto attacks are not skill shots. Skill shots are essentially single target abilities. This would mean that if the projectile did anything other than travel in a straight line, it would simply be a difference in animation.

The only reason I could see this being useful would be in order to try and be able to attack around minion waves. But, ... ranged auto attacks can already do that, with the exception of Graves .. so I don't really know what he is wanting, .. other than a different character that has a non-linear skill shot like Diana.

SKT T1 Flower1 votes

I think he is clearly referring to a spell he wants a projectile (generated from a spell) that doesn’t go straight (taliyah's Q), **and doesn’t come out of the ground **(so a spell like ChoGat Q)

Wyrmfyre2 votes

So perhaps something that could bend around Yasuo's wind wall and still get enemies behind it, but has a set curve it travels that you have to aim so it is still a skills shot. You aim it at a spot a certain distance away, and the farther away you aim it, the greater the curve, and the longer it takes to make the trip.

SKT T1 Flower1 votes

Yes if the spell starts from You. in this scenario the spell becomes more like 1)Diana's Q 2)Sinx http://www.biology.arizona.edu/biomath/tutorials/trigonometric/graphics/trig_sine.gif Or Watching this image https://upload.wikimedia.org/wikipedia/commons/4/4f/Relationship_between_parabola_and_quadratic_Bezier.svg 1)If u are in (-1;1) and the spells starts from you u have a parabola spell (that ends in 2;4) 2) if u are in (o.5;-2) and the spell starts from (-1;1) u have another kind of spell 3) Or you could be in (0;-2) and the spell generates two projectiles in (0;0) that ends respectively in (-2;4) and in (2;4)!!!!! That would be interesting to see imho.

333lom1 votes

Dude, you were right, The image you linked is a hyperbola, a curve of the second type. Hyperbola: x^2/a^2 - y^2/b^2 = 1

Parabola is also a curve of the second type, but it looks like this:

https://upload.wikimedia.org/wikipedia/commons/d/d9/Parabola_features.svg

Parabola: y = ax^2 + bx + c

Elite4Runner1 votes

{quoted}

Dude, you were right, The image you linked is a hyperbola, a curve of the second type. Hyperbola: x^2/a^2 - y^2/b^2 = 1

Parabola is also a curve of the second type, but it looks like this:

https://upload.wikimedia.org/wikipedia/commons/d/d9/Parabola_features.svg

Parabola: y = ax^2 + bx + c

If you look at my quote, they had spelled "hyperbole" in the original post. It was since changed after I pointed out the spelling error.

LankPants3 votes

What he's talking about is a hyperbola, the graph of 1/x. This has no relation to the litterary term hyperbole, they're also pronounced completely differently, it's hyper-bola, as you'd expect.

I don't understand how the hell this would work, since there's no logical place to actually start the projectile from. The only thing I could think of is 4 projectiles travailing outwards on parabolic paths designed to mimic a hyperbola, although I have no good explanation for why you'd want this in the game.

SKT T1 Flower1 votes

Imagine the graph going from -5 to +5 ( -5<y<5 and -5<x-5). This the hypotetical range of the spell if u aim the mouse in (1;0) 4 bullets are fired. 2 from (1;0) (one going up and one going down following x=1/2 y^2 +1 and 2 from (-1;0) following y=-1/2 y^2 -1 if u aim the mouse in (0;0) the projectiles will follow your previous graph.

it would be fine cause u have a completely different kind of spell that we never seen i league of legends. I mean, that would be a wonderful Q spell imho!!!

Elite4Runner1 votes

{quoted}

What he's talking about is a hyperbola, the graph of 1/x. This has no relation to the litterary term hyperbole, they're also pronounced completely differently, it's hyper-bola, as you'd expect.

If you look at my quote, they had spelled "hyperbole" in the original post. It was since changed after I pointed out the spelling error.

Stars Shaper5 votes

Diana

SKT T1 Flower1 votes

Yeah, more or less something like Diana's Q but the projectile doesn't start from You

Stars Shaper3 votes

The tech is already here because Pixie works similarly to what you'd want.

I think it's mkore than doable, also a sinusoidal pattern for a projectile can easily be done too (think of a much wider Varus ult with projectile hitboxes small enough to pass behind champions if on the peaks of the fluctuation).

Elite4Runner5 votes

How about a champion who re-positions something like Oriana's Ball, and all of their skillshots are redirected around it as if the object is bending it's trajectory like gravity?

If you want to say this in mathematical terms, this object would serve as the Focal Point.

SKT T1 Flower1 votes

I like that, sounds awesome. spells could go directly in "the black hole" direction after X distance or they could start bending towards it making a parabola.

GaleWinUnleashed1 votes

I had a void-themed support tank concept a while back with a dash (E) that would curve and extend around a singularity (Q). Same sort of idea here.

Meep Man4 votes

Only thing we have like that is Diana right now, so it would be interesting to have skill shots that did something other than go in a straight line.

SKT T1 Flower1 votes

Defiitely agree with you

UltraLion2 votes

A champion who place objects where he wants, to shoot by bouncing the bullet, he can see the trajectory, as in puzzle bobble

SKT T1 Flower1 votes

so he should be able to create some kind of wall and shoot some nasty bouncy bullets. This cuold be fine if enemies can pass throught these walls or objects or it would be a broken champ imho. (maybe if allies pass through them they have a bonus? (but not u) Could be fine also if the "bouncing bullet" does more damage than the straight one

UltraLion1 votes

[{quoted}](name=SKT T1 Flower,realm=EUW,application-id=A8FQeEA8,discussion-id=F9JV1Ynx,comment-id=00050000,timestamp=2016-10-17T14:18:20.903+0000)

so he should be able to create some kind of wall and shoot some nasty bouncy bullets. This cuold be fine if enemies can pass throught these walls or objects or it would be a broken champ imho. (maybe if allies pass through them they have a bonus? (but not u) Could be fine also if the "bouncing bullet" does more damage than the straight one

I not imagined it like a wall, but as the bells of bard, you may also put more than one and advance a radius zig zag :D

SKT T1 Flower1 votes

So something like a Bumper Flipper! http://www.enteryourinitials.com/images/nugent/bumpercap_old.jpg [slayer-jinx-wink]

UltraLion1 votes

[{quoted}](name=SKT T1 Flower,realm=EUW,application-id=A8FQeEA8,discussion-id=F9JV1Ynx,comment-id=0005000000000000,timestamp=2016-10-17T15:21:13.640+0000)

So something like a Bumper Flipper! http://www.enteryourinitials.com/images/nugent/bumpercap_old.jpg [slayer-jinx-wink]

Yes!! And I want to sing Pinball Wizard!!!

LKV21 votes

JUST... DO IT!!!

AmazoX1 votes

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