Galio Rework Concept: By CarGT5000
Ok, so I just played as Galio for the first time, and have some thoughts on how a rework could be devised. I think that his kit needs to be changed, because it feels awkward, purposeless, and Riot seems to have abandoned Galio in general as a champion because he hasn't been in the meta for a very long time.
Now that my reasoning is out of the way, I thought up a rework for Galio that is directly inspired from my favorite game of all time, Dark Souls. Keep in mind, the kit would definitely receive changes for originality because of how directly similar the design is to the Gargoyle boss from Dark Souls.
I haven't done anything like this before, so forgive me for any mistakes I make in terms of formatting.
This rework would make Galio an unconventional tanky mage who was actually BUILT to be played as a bruiser.
Passive: Guardian's Vengeance: Galio gains desire for revenge whenever an ally is struck by an enemy. Whenever an ally unit within 1500 units takes damage from an enemy champion, Galio gains 15% of his maximum health as a shield for 5 seconds. Whenever another ally takes damage during the shield's duration, another 15% of Galio's missing HP is added to the shield, which also resets the duration of the shield.
Q: The Last Blow: Strike: Galio swings his halberd in a cone in front of him, dealing 80/140/200(+65%AP) magic damage plus 5% of all enemies' missing health in the area. (9.5/9/8.5/8/7.5 second CD)
W: Overhead Smash: Galio's next basic attack gains 100 range, and deals an additional 75/125/175(+55%AP) magic damage. The attack strikes through the unit it hits, dealing damage to units behind as well. All enemies hit are slowed by 35%. (7/6.5/6/6.5/5 second CD)
E: Assault from Above: Galio lunges to his cursor as long as it is within 400 range. Upon arriving at his destination, Galio smashes into the ground, dealing 60/80/100(+25%AP) magic damage in an AOE around him. The AOE has a range of 100. (16/15/14/12/10 second CD)
R: Wrath of the Guardian: Galio breathes fire for 4 seconds, which travels towards the cursor(The turning would not be instant, it would take time for him to turn his head.), dealing 150/200/250(+45%AP) magic damage per second. He is slowed by 45% while his ultimate is active, but it can be canceled at any time by re-activating the ability(Which means he can move while his ultimate is active, however he cannot cast other spells.). While active, the duration of all CC would be decreased by 50%.(Does not apply to the slow on this ability.) (120/100/80 second CD)
I wanted this kit to make Galio more thematic as a defender, as well of a magic damage bruiser with good peel and engage. With his passive, you would somewhat get the sense of being a protector who gains power as his allies are being struck down. He would bring up interesting counterplay in the form of evading his ult and would create openings where going aggro on him would be a good idea.
Keep in mind this is a suggestion intended for modification, and I of course allow Riot to use these concepts in design freely.
Give me some feedback!
FOR
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green team baby green team