NERF NASUS!!
Can league nerf nasus please. At least take of half his stack away when he dies. How do you fight a champion that keeps getting stronger and stronger...
Can league nerf nasus please. At least take of half his stack away when he dies. How do you fight a champion that keeps getting stronger and stronger...
Make a champion, who struggles early game, lose half of what is supposed to be his core damage identity.
Yea, that sounds fun to play.
[{quoted}](name=Sp33d Zer0,realm=NA,application-id=A8FQeEA8,discussion-id=F08E0FZJ,comment-id=0002,timestamp=2017-08-17T02:40:11.824+0000)
Make a champion, who struggles early game, lose half of what is supposed to be his core damage identity.
Yea, that sounds fun to play.
Nah, would rather bitch on the boards and be too busy banning yasuo in patch 7.16, like every other low elo player.
He's been absolute trash for almost a whole season. That's what justifies him being op right now. Any changes to what they did will make him trash again.
This post is completely brain-dead anyway since there is now 10 ban system.
This post is completely brain-dead anyway since there is now 10 ban system.
You can talk about the champion though, banning is not a solution or a way of explaining anything to people who obviously want to have a discussion. Whats brain dead is banning something you refuse to learn to play against its often what low elo players do because they refuse to learn match ups.
I wish league would ban shit posting like this from the boards.
His early game struggle is not bad at all he has built in life steal and a tank button for when shit hits the fan.
His transcendence into late game should be what makes him a balanced champion or if he is fed and free farms that late game comes sooner like any late game champion what i have noticed is that i can deny a nasus level 1-5 he may even die once and i force a tp but it seems like it doesn't matter because his damage is there no matter what and i dont understand where it comes from like he is scaling with items better then a early mid game champion and his stacks literally are just icing on the cake.
No logical sense through perfect farm or a level lead or even a kill advantage i may be wrong but i believe if you are going to make a champion scale really hard late game through stacking his Q then make it so his damage is truly equivalent to his farm and q stacking because that is what his champion is designed around thas why he has so much sustain to survive lane and it doesn't seem like that is the case it seems like he is a early mid game champion now a days more then a power farming late game monster and its really annoying to deal with.