UDYR KIT REVAMP CONCEPT
After watching Necrit’s video on The Old Gods of Freljord, inspiration rushed through my head and here I am sharing my ideas on a Udyr kit revamp with you guys. I believe Udyr is all about control and mastering spirits, using his acquiring to overcome the enemy, but I think his kit doesn’t frame the full potential of the champion hence why he is often left behind in the present and past metas.
Udyr changes have been stagnant over the last seasons (I believe the last major change he received was in patch 7.8). As of right now, he’s pretty much stuck in the realm of the forgotten champions with a 0.91% pick rate in jungle, ranking 36 out of 39 on the play rate ladder according to op.gg statistics. My goal with this post would be to propose an overhaul that makes his kit more appealing in team comps while giving him unique traits that would bring diversity to his playstyle without drastically impacting his core. I strongly believe a full update would negatively affect the bond Udyr enthusiasts built over the years in addition to putting the champion in an unstable state similar to the one of the Darkin Blade we've seen in the past.
According to his bio:
Udyr is more than a man; he is a vessel for the untamed power of four primal animal spirits. When tapping into the spirits’ bestial natures, Udyr can harness their unique strengths: The tiger grants him speed and ferocity, the turtle resilience, the bear might, and the phoenix its eternal flame. With their combined power, Udyr can turn back all those who would attempt to harm the natural order.
Below are my ideas to render him a unique kit that suits his need for farming, individual plays and group plays while leaving weaknesses for the enemy to exploit and play around.
**
ABILITIES **
PASSIVE – Monkey’s agility Entering a stance grants Udyr 10% attack speed and 5 bonus movement speed for 5 seconds. This effect stacks 3 times.
Q - Tiger Stance: Udyr gains bonus attack speed for 5 seconds. While in Tiger Stance, Udyr’s first and every third basic attack after that are Tiger Strikes which deal an additional physical damage over 2 seconds. Successive Tiger Strikes against the same target will instantly deal all remaining damage of the previous instance in addition to applying a new one.
Q NEW – Perfected Tiger Stance On a second consecutive activation, Udyr consumes the Tiger spirit, earning its wrath. Udyr refreshes Tiger Stance attack speed buff and his next basic attack will perform a Tiger Strike. The strike will impair the enemy champion, reducing his damage dealt from all sources by a certain amount. The ability then goes on a higher cooldown.
W - Turtle Stance: Udyr shields himself for for 5 seconds. While in Turtle Stance, Udyr's first and every third basic attack after that heal him for 2.5% of his maximum health, increasing to up to 5% based on his missing health.
W NEW – Perfected Turtle Stance: On a second consecutive activation, Udyr masters the wisdom of the Turtle spirit. Udyr’s aura grants a decaying shield for him and his allies. The ability then goes on a higher cooldown.
E NEW - Bear Stance: Udyr conquers the bear’s destructive instinct, inspiring fear in his preys’ soul. Udyr growl slows any champion in its path. Udyr gains increased movement speed and ignores unit collision for a certain number of seconds.
**E NEW – Perfected Bear Stance: ** Essentially the old Bear Stance, I felt it had a better synergy on the second activation instead of the first.
On a second consecutive activation, Udyr refreshes his movement speed bonus from Bear Stance. Udyr dashes slightly forward when attacking a target while the buff is still active, and only when he stuns the target. While in Bear Stance, Udyr’s basic attacks stun the target for 1 second. This effect cannot occur on the same target for the rest of the buff. The ability then goes on a higher cooldown.
R Phoenix Stance: Udyr unleashes pulsing waves of fire around himself for 4 seconds, dealing magic damage each second to all nearby enemies for the duration. While in Phoenix Stance, Udyr's first and every third basic attack after that send out a cone of flame in front of him that deals magic damage.
R NEW – Perfected Phoenix Stance: On a second consecutive activation, Udyr surrounds himself with the eternal flames, launching himself in the sky and crashing down after a very small delay, knocking up nearby units upon landing. The ability then goes on a slightly higher cooldown. The ability should look similar to old Aatrox’s Q: Dark Flight.
/!\ NEW PASSIVE – Overwhelmed by Spirits: My last concern is about adding a new passive (Overwhelmed by Spirits) if need be, preventing Udyr from overwhelming the enemy by his relatively low cooldowns or if his kit proves to prevail over the enemy in every situation.
Sync with Sylas Sylas should be able to choose between all 4 Perfected Stances.
Finally, I believe it is time for my lasting impression. By adding a second layer of abilities to his kit, the player now must make a choice between empowering or switching stance, making the gameplay more thoughtful and interactive. These choices in critical situations will distinguish a good Udyr from a bad Udyr, but also give the player more purpose in team fights, either to act as an engage, an assassin, or a support.
Thank you for reading and feel free to notify me if you find any typo, I will correct it.
[slayer-jinx-wink] .
's ultimate upgrade. Although, unlike
=Pheonix
=bear
but
doesn't = turtle/tiger