Concept for a champion my friend and I made. (Unnamed as of now)
League of Legends Champion Idea
Has a pet based on a Lane creep/Jungle Minion Can only have one pet If in lane can have a melee/caster and change every 60/50/40 seconds If in jungle can have a wolf/krug/raptor/gromp and change every 60/45/30 seconds Pets can be sacrificed to change pet or if a jungle minion change pet and give the respective buff Wolf becomes a spirit ward, krug gives 4 hit stun on minions, raptor gives oracles for 15 seconds, gromp gives poison armor for 30 seconds Champion is ranged with pet and melee without it Pet automatically attacks the enemy that the champion hits, Pet has 75% of the creature used to copy's stats, Pet can be controlled by using Ctrl/Alt Right Click, Champion starts with ult Base Health: somewhere between 650-725 Base Resource: 400-500
Passive- Champion has increased attack speed (20% ,35% ,50%) without an active pet, however Champion has increased armor penatration with a pet (5%, 10%, 15%)
Q- Resource Cost 25/23/21/19/17, Cool Down is 7/6.5/6/5.5/5/4 Q- is a click to hit ability does AD scaling damage 25/30/40/50/60 (+.75% of AD) Q (No Pet)- does cleave damage with AD scaling 10/20/30/40/50 (+.25% of AD)
W- Resource Cost 50/45/40/35/30 , Cool Down is 10/9/8/7/6 W- Sends pet to deal 25/35/45/55/65 (+5% of targets Max health) to specific target W (No Pet)- Lay down a trinket pet that burrows and gives 500 units of vision and when an enemy walks over grants 1000 and follows the enemy that walked over it for 5 seconds or until killed.
E- Resource Cost No cost, Cool down is 45/40/35/30/25 E- Pet marks a minion or enemy and deals 15%/20%/30% of AD damage to the marked enemy for 5/6/7 seconds E (No Pet)- Throws down bait that if a enemy champion gets to close to charms them for 1/1.5/2 seconds and applies grevious wounds too for 4/5/6 seconds. If a nearby minion/creature gets too close charms them and makes them attack enemys for 3/4/5 seconds.
R- Resource Cost 100/90/80/70, Cooldown based on what type of minion R- Sacrifice Pet and gain 10%/15%/20% of missing health and 5%/10%/15% of resources If pet is jungle creature gain their respective jungle buff. R (No Pet)- Make a copy of a creature/minion with 15%/25%/50%/75% of the stats of creature/minion that the champion used to make the pet. Pet copies the abilities of creature used.
Would love to get any advice towards the Resource and what it might be, or how I could change it to make it better. I would love to see a champion like this be made in League of Legends!