Ashe Rework Musings
So I've been seeing a lot of cool movies where archers are total bad asses and they can do more than shoot arrows and pray they can shoot something down fast enough so they do not die. I thought, what if Ashe was a more duelist archer? Relying on swift movement and maneuvering while using her bow to pin people down? Thought it could be fun to muse about at least ^^ So I made a new skill set for her, trying to make an acrobatic sort of archer, and perhaps making her a little more fun and intuitive than she is. Enjoy!
Passive: Bow of Avarosa - After a spell is cast, Ashe's next 3 attacks will slow the target and cause her hawk to scout it, granting vision of the victim for 1.5 seconds. This ability does not stack, but the effect is refreshed after each spell is cast.
Q: Rime - Ashe fires a long range nuke that damages the target. If it hits, Ashe jumps back a short distance and fires another bolt, doing normal attack damage and slowing the enemy. If the target is already slowed, the second bolt will freeze the target, stunning them for 1 second.
W: Volley - Ashe leaps into the air and fires seven arrows in an arc down to earth in a cone. Each arrow deals physical damage and shatters, slowing enemies caught the closer they are to the center of the shatter. Once finished casting, Ashe will land a short distance back from where she stood.
E: Vault - Ashe dashes towards the enemy, leaping over the target and firing a single arrow, dealing damage and slowing them briefly, landing on the other side of the target.
R: Enchanted Crystal Arrow - (Seems so trademark for Ashe and I don't really think Ashe would be Ashe if I got rid of it ^^)
WELP thanks for indulging me and I hope you enjoyed the concept :)