Medusa's Head (item)
First of all, I don't have enough experience in LoL analytics to balance this, but here's the idea:
Medusa's Head
50 Ability Power 50 Magic Resistance 50 Armor
Unique Passive: Deals [insert amount here] poison damage to attackers.
Unique Active: Any enemy champions standing in front of the user at activation turns to stone for 3 seconds, leaving them completely paralyzed. The user recieves a buff for 6+ seconds, reducing their health to 5% of maximum health. Any paralyzed champion will die by 1 hit. If the user dies while the buff is active, all enemies that was killed while paralyzed, returns to life with full health. The user regains the health they had before activation when the buff runs out. Cooldown: Looong (dont want to ruin the teamfights completely now, do we?)
The time champions stay paralyzed can be reduced by magic resistance, down to 1 second.
I really wanted to make the effect hit friendly champions too, because this is supposed to be Medusa, but I believe that would cause way too much trolling.
Another idea was to limit the item to 1 per team, but I feel that would interfere with current LoL mechanics. As for now there is no such item and that would also force RIOT to implement a teamwide item limit.
That is all i guess! Feel free to balance this and change the stats or passive as you please, I only added what I though could be fitting for such an active ability and item :)
's ultimate. it stun for half as long. and doesnt stun at all if enemy isnt even looking at her.
a buff is a boost, i think you meant debuff.