Ichigo Kit

igknight calibar·7/12/2018, 10:07:14 PM·1 votes·966 views

Ichigo Kurosaki is a melee fighter/assassin focusing on his attack speed, blitzing targets, fighting with his Bankai up close while focusing on critical strikes onto your opponents.

Passive: Reiatsu, Ichigo doesn’t have mana but has Reiatsu which is the spirit energy, which is generated by auto attacking gaining 25% of all damage that scales per level. (Stops at 500 start at 100)

Q: Getsuga Tenshō, Ichigo launches a black wave of energy in a small line dealing attack damage, passes through minions until it hits an enemy champion. Consuming 100 Reiatsu increases the skill shots range, damage, and hitbox. (80/100/120/145/200) + (80% AD) Cooldowns: 17s/15s/13s/10s/9.5s

W: Hollow mask, this ability is a toggle. On: Ichigo puts on the hollow mask which allows healing a small percentage of damage taken based on missing health. This ability’s healing is increased by consuming Reiatsu. Ichigo gains 10 armor based off of level. Toggle consumes 10 Reiatsu per second.

E: Reiatsu Flare, when this ability is actives Ichigo stands still releasing a percentage of Reiatsu to unleashes a pressure slowing enemies in a small area around him for a few seconds. 25%/30%/35%/40%/45% 3-second duration of slow. Cool down: 20s/17s/15s/13s/11s

R: Bankai Tensa Zangetsu, in this form Ichigo enhances all of his abilities, increases his base attack speed and movement speed, breaking the cap of your Reiatsu by 100. This lasts for 30 seconds to a minute and has to be active while you have 100% of Reiatsu. The movement speed buff is (35%/45%65%) Attack speed buff is based on current level. When the duration is over consumes all Reiatsu returning it back to 0.

The enhancement of his abilities is as followed.

Q: increases the number of the projectiles by 2 and also dealing bonus missing health damage but the damaged is reduced if hit by the same targets. No Reiatsu consumption. Same cooldowns.

W: adding additional armor and magic resist while both active, the healing is during combat. Last for 10 seconds. 10-second cooldown.

E: no Reiatsu consumption and the slow is 50% that lasts for 3 seconds. Same cooldowns.

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