Jessi - The Kings Knight

Like6Ninjas85·10/28/2014, 5:51:55 AM·1 votes·527 views

Melee Champion Primary Role: Support Secondary Role: Fighter

Passive: Saving Grace Every 100 bonus mana Jessi has gives him 1 additional, percent, cooldown reduction.

Q: Walk in Peace Passive - Gains a Tenacity Boost of 1%/2%/3%/4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%/16%/17%/18%. Active - Charges a short distance. Jessi can't be slowed during charge. Jessi can still be interrupted(stun, knock-up, knock-back)

W: Stalwart Faith Raises a shield that blocks all attacks & abilities targeted at, or through, Jessi for 1 second. Cooldown is reduced per point.

E: Righteous Persistence Passive - Adds 10 extra armour & 15 extra magic resist per level. Armour - 10/20/30/40/50 Magic Resist - 15/30/45/60/75

R: Spirit of Battle Jessi Locks all enemy champions, in a radius(attack range), in combat with a series of attacks. Targeted enemy champions can not use abilities, except rolls and dashes. Enemy players can still flash. If three or fewer champions are locked in combat they can do no attack damage to Jessi during this attack. If more than three enemy champions are locked, each second a random champion, in combat lands a strike on Jessi; dealing physical attack damage. The final strike knocks back his opponents a short distance and deals 100/200/300 true damage, divided by the amount of champions struck(5 champions get dealt 60 damage each, 1 champion gets dealt 300 damage)

Lore: One day, at the Institute of War, a couple of Summoners were studying, working on perfecting their craft, when without anyone's request a man clad in old armour; worn and strong, appeared in the middle of a summoning circle. After a few brief questions on where he was, and the condition of this world, he set off to help those in need, give wisdom to those who seek, and vanquish the demons(void creatures) who threaten the people of Runeterra. Terrible creatures with an appetite for chaos. Vastly outnumbered, Jessi was glad to see a friend and ally, working security, on this strange new world.

Friends: Kayle Kassadin

Enemies: Malzahar Morgana Kha' Zix Chogath Vel' Koz Kog' Maw

Special interactions with Morgana(My how you've fallen from grace) Special interactions with Void Creatures(Get back foul scourge!) Special interactions with Malzahar(False prophet? False hope!) Special interactions with Kayle(Commander of the Kings army, I follow to battle!)

Dance: Baptist wave

Taunt: Get behind me!

2 Comments

Janna Windgale10/28/2014, 1:38:02 PM1 votes

This champion would've been way to overpowered. The fact that his E is an passive that grants him armor and magic resistance to oblivion it ain't gonna work out.

Passive: A passive that grants 1% CDR for every 100 Bonus mana he has. Buy Tear of the Goddess and you fully stacked it's 10% CDR for you. Noteable Question: Bonus Mana. Mana per level > Counts as Bonus mana or not?

Q: 18% Tenacity Bonus at level 18, are you insane my friend? I don't have to buy Mercury Treads if it would be 18% since I will be on the front line taking damage for the somewhat more squishy players. Active: No, that right there is basically just an Mini Sion Ult. I would highly disagree with that right there.

W: You are trying to make a second Braum champion way too much.

E: I am like what are you doing... Max E first and you run with 75 BONUS Magic resistance. And 50 Armor (Calculations right here, 4k gold you give away in stats when you max your E first.)

R: There is basically nothing special about your ultimate idea. Since it's a Galio out minus the damage increase if he takes damage.

Take this in advance for future ideas.

James / Aurora Saelena.