A possible change to Shen's ult..

Filthypanda·3/19/2016, 6:08:31 AM·8 votes·1,110 views

So, Shen's current ult is

Shen channels for 3 seconds, granting the target allied champion an absorption shield that lasts up to 5 seconds. SHIELD: 250 / 550 / 850 (+ 130% AP) CD: 180 / 150 / 120 Upon completing the channel, Shen and his Spirit Blade blink to the ally's location.

Now let me get this out of the way, I don't feel Shen's ult is bad, but moreover that it feels bland and boring with such a long cooldown early game, and just a simple shield late game. I understand that it is nearly a teleport with a far shorter cd and that an 850 shield is pretty substantial later, but I feel there is far more potential that could be here.

Here are just some suggestions I have, but feel free to post other ideas and either praise or hate on my ideas.

First one. (probably the most controversial) Instead of shen providing a shield, he now redirects all damage to himself for the 5 (Possibly change it to 3) seconds. Still he teleports after the 3 seconds. -All on-hits will be applied to Shen. (Including Red buff) -If Shen has Thornmail/Randuin's it will proc.

Second one. Shen ult now grants a shield OVER 5 seconds if the target has been hit within the last 3 seconds or is within enemy vision. If the ally remains out of sight for the 3 second channel, Shen is **stealthed and receives a 25% movement speed boost for 5 seconds. **

-I feel this fits his "Eye of Twilight" theme as well as providing him with the ability to use his ultimate aggressively to gank. He is supposed to be "balance" and "judgement" so why not an ult that can be used aggressively or defensively? I believe the gradual change to the ult would allow for it to be not too much of a buff, or if anything balanced. (Numbers could be tweaked)

** Third one.** Drop the shield to 150 / 350 / 550. But it places Spirit's refuge upon the target when cast. (Numbers could be tweaked) I feel this change would spice up the ult a little bit in making it stronger in some scenarios, and weaker in others. Also Spirit's Refuge is just a cool / unique spell so why not make it what makes Shen special?

Fourth One. Raise the cooldown on the ult slightly, but let the cooldown be reduced based on how much of the shield is removed. Something along the lines of 30% / 40% / 50% Cooldown reduction if the whole shield is destroyed. (So if half the shield dies at rank 11, the CD would be reduced by 20%) This would take from whatever the current cooldown is, not add to Shen's current CDR. Raise it so that a shield barely damaged would punish a shen, as if not then he could just ult to use it as a teleport, but allow for it to be shorter if used properly.

So those are my ideas for a rework, as I feel they could spice him up a little bit as his other spells were reworked to be unique, so why not the ult?

Thanks for taking the time to read this, if you have any ideas/suggestions/questions feel free to comment!

Good luck! Have Fun! Take care everyone! ^^

8 Comments

salvaro3/19/2016, 6:11:06 AM4 votes

Would make him seem more like a ninja

LilStacey873/19/2016, 2:46:47 PM3 votes

I really like idea number 1. Shen's ultimate would still be pretty cool if he redirected damage to himself for the duration. Usually the shield and your marksman (since that's who Shen ultimates most of the time) get killed before you even appear.

Mørgan3/19/2016, 2:10:26 PM2 votes

Bright idea

Arakadia3/19/2016, 8:47:30 PM2 votes

I like #2 the most, awsome ideas doe!