[Concept] New game mode: Check your weapons at the door

uK43ThXrYm··5 votes·996 views

I was thinking of a new game mode (permanent or temporary) and wanted others' opinions on it.

It could work on any map. Much like draft mode, there would be a ban phase but instead of banning champions players get to ban items. ** That infinity Edge on adc always screw you over? Gone! Rageblade too strong on Jax/Teemo/Xin? Gonezo! Zhonyas always ruining your kills? BEGONE...ZO! **

The only rule would be that you have to ban full items, you can't ban items that is part of a recipe. Meaning, you can ban the BoRK but not the vamp sceptre.

It's a silly name but you get the point. What do you guys think? Thoughts? Additional ideas?

----EDIT--- Additional Idea: What if the bans for the items took place after the champs were selected. That way we can tailor our item bans for specific champs. We see a Teemo on the other team and we can go "Alright Liandry's and Nashor's are out. Come on Teemo, show us how creative your build can be."

16 Comments

Ego Sum Redemit3 votes

I think its a really cool concept, but I wonder how many bans you think would be a good number to feel like you're actually affecting the game and not just making certain champions unusable. Too many and you gut a role, too few and it wouldn't feel very different. But it would be sweet to see unique and quirky build paths, especially if you find them to be viable in regular games as well!

uK43ThXrYm2 votes

Exactly, I mean we could see a lot of commonly used items banned and people try out items never seen in play. What would replace the Bork and Bloodthirster? People walking around with just a Vamp sceptre?

For the bans I was thinking maybe just stick with 3 for now. 6 items banned is a lot really.

Ego Sum Redemit1 votes

It would also potentially help point out things that need balance adjustments. Everyone is complaining about certain champs being OP, but what if without one item they're actually really balanced and fun to play with/against. Its obviously not perfect, but its at least something Riot could potentially see is worth looking deeper into!

DorkunedAuras1 votes

Boots must be unbannable, but otherwise this seems solid.

Also, how would you handle the jungle enchants? Like, if you banitem 1401 would it also ban item 1409 item 1413?

TheTarians1 votes

I think if you ban one of the enchants, then it should get rid of the other enchants.

DorkunedAuras1 votes

This could really destroy jungling if all 4 end up banned. There might need to be some variety of limitation in order to stop a total jungle banout. Other classes can handle heavy focus, and aren't a necessity in the first place, but junglers 100% need their jungle items.

uK43ThXrYm1 votes

{quoted}

This could really destroy jungling if all 4 end up banned. There might need to be some variety of limitation in order to stop a total jungle banout. Other classes can handle heavy focus, and aren't a necessity in the first place, but junglers 100% need their jungle items.

With the way I envision it each upgrade+enchant combo is a seperate item. So there are really 12 items (combinations) - 3 upgrades with 4 enchants each.

uK43ThXrYm1 votes

{quoted}

I think if you ban one of the enchants, then it should get rid of the other enchants.

that would be overkill i think

uK43ThXrYm2 votes

{quoted}

Boots must be unbannable, but otherwise this seems solid.

Also, how would you handle the jungle enchants? Like, if you banitem 1401 would it also ban item 1409 item 1413?

With my idea it would only be the final item. So you can ban the skirmishers blade with the warrior enchant, but that wouldn't ban out all skirmishers or all warrior enchants. Just the combination of Skirmishers+Warrior.

Also why should boots be unbannable? I think its fair to be able to ban swifties, berserkers or mercs to lessen some champs effectiveness.

Duke Anax1 votes

That would be too ineffective I'd think, I'm freely choosing between colors anyway. If you wanted to ban Sated Devourer, you'd have to use all three bans for it.

A better option would be, to bann all three versions of an enchant, but only allow one jungle ban per team, that way there always will be at least two jungle items.

Miles The Man1 votes

Interesting. This would force players to try out new items instead of sticking with the standards.

CrazedPorcupine1 votes

I think it'd be interesting to see how AP champs function without Deathcap.

Joe Mana1 votes

[deleted]

uK43ThXrYm1 votes

Sees Zed, bans item 3142 ,item 3153 and item 3147

DO YOU SEE THE POSSIBILITIES !!!! MAYBE ILL JUST GO MID WITH item 3025 INSTEAD. COME AT ME ZED

uK43ThXrYm1 votes

This could lead to so many new comps as well. Pick heavy tanks and ban penetration items based on the comp of the opp team. Goodbye item 3036 item 3135 item 3033

ManiacalCoyote1 votes

Picks Nasus Other team bans item 3078, item 3100, and item 3025.

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