kogmaw rework concept fits lore and play style

Hextech Kog Maw·2/16/2018, 8:40:51 PM·1 votes·269 views

OK in lore he said he devours everything and that he eats to learn all in the void

this idea we keep the idea and play around it In his lore "Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. Even this feeding frenzy did nothing to satiate Kog'Maw's appetite." "Seemingly unhampered by conventional rules of physics"

So he eats and eats In the game we have Rage/fury/energy/mana We can give kogmaw Hunger ( stacks up to %/% ) In the kit we can give it Range Stackings Or hunger stackings Imagine everytime he autos he eats a little off them then after 100 "eats" he can cast him ult from that range / or give it extra damage Example E is so useless only slows , its him vomiting and slowing them at 100 stacks it can make the slow stronger / bigger range / more damage/ Q is armor/magic reset shread - make it where if he lands it he eats more off them because of acid making him stronger if he lands the Q W can stay normal just longer range so U can eat more and synergizes very well R is him spitting so maybe instead of his ult increasing range every levels up it can ult farther and farther more he eats. ( this is a test theory it might be to sleeper not know kogmaw ult range or anything because of it)

HE IS ALWAYS HUNGRY Fits with his idea of always eating still hyper carry because the hunger stat only effect range and slows and sizes of abilitys maybe RIOT DID TRY TO MAKE HIM A "SPECIAL" ATTACK SPEED CARRY, so this fits it to.

just right now he doesn't feel like the devourer of everything , doesn't really fit lore

i can keep going with this idea i like it alot and i can practice with scaling and balance issues

sorry ap kogmaw mains.

Extra- his explode passive can be like if he is over hunger and not using anything he can do a little explosion / or better yet when he died it can keep existing hunger to make his explosion bigger. <-- that was just fun idea not apart of kit design

If u like the idea please up vote or respond with anything it would be much appreciated tell me if its stupid , good , to much , or to little anything can help

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