Make us able to see what we needed to get S

Steuer··5 votes·4,137 views

I would like it if the game would show you what you needed to get S rank because sometimes i have really good games where i'm super fed and i don't get the S while in other games i do almost nothing but get S anyway

8 Comments

Velzard of Koz6 votes

LOL I recently got chest from Ezreal Bot game where I was 4 / 1 / 7 with like 90 CS at 20 min. 90 CS at 20 min. 90 CS at 20 min. My worst game, got carried, still somehow landed S-. System probably thought I am Support. Then I can go 10 / 0 / 20 with 200 CS and the system is like: Hit him with dat A!

Mr Voidling1 votes

Like, at least show us in red what score wasn't high enough given our total score. Like, if I got 20 kills then show me where I didn't meet the other qualifications. Or even better would be if they had an in-game rank. So I could see how I'm doing while playing... But that won't happen.

ChaosReyn2 votes

Overwatch, as an example, allows you to see in game that you're currently holding gold damage/blocking/healing/etc...

It would be a little complicated to implement that in League though, as it's not really by game as much as it is by average stats over several games.

Not to mention: if they were to put that in game, there is a 200% chance all the toxic players would be like "report our adc red damage, useless noob, etc, etc..." so there's a very low chance they're really even seeing that as a QoL thing...just another thing for people to argue over.

Mr Voidling1 votes

Well if only you could see your score, and all it did was show you your current grade(A-, S+ etc) with red or green numbers on your KDA, CS, and vision score then that would work nicely. Hover over to see what your target number should be on a score given your total scores, for the next grade. So it'd show you how much more CS you need to get from A to A+, if you hover over your CS.

I think it is POSSIBLE to implement in a QoL way.

Cavesloth1 votes

Riot won't ever do it, it would show how bizarre the requirements are sometimes.

Mr Voidling2 votes

Yeahh...

Player: yay I won the game with 24/4/17. Riot: A+ enjoy! Player: that's S+ quality though. Rito: sorry, Vel'Koz needs a vision score of 45, you got 26. Me: well I'm sorry I didn't have time to place wards while I was disintegrating everyone... Doing 40% of my team's damage. Riot: nope, not even S- Vel'Koz : yeah he was supposed to be freaking support, not carry, give him an A-.

Cavesloth1 votes

Sounds about right lols

SSmotzer1 votes

It's all about averages.

In order to get an easy S you need to defy averages. Like building Ashe to be a hardcore healer with Font of Life and Redemption, or a damage dealing Soraka, or a tank Anivia, or a magic damage Kled. And do not forget to ward constantly.

Just getting kills and dealing the most damage with carries isn't enough.

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