[Champion Concept] Allengard - The Forsaken Guardian
http://riikozor.deviantart.com/art/High-in-the-mountains-352743303
(This is Allengard – A Rework from one of my earlier Champion Concepts one year ago. He was announced in a prologue called The Wrath of the Winter’s Claw.)
#Lore "Everyone, sooner or later, faces the point of no return – and I will never return from once I was before." - Allengard, the Forsaken Guardian
*"Allengard, albeit somewhat young and inexperienced, is disciplined and never loses his focus. Steadfast and strong, his great weapons does not hinder him from performing and achieving greatness and beyond. Although he might be one of the most honorable knights the League has ever met, Allengard, like he is now, was a completely different person in the past. *
*Once upon a time, not long ago, there was a village in Noxus territory, five full moons away from the city-state Noxus itself. Allengard and his family lived there, in fact, lived since many generations and in each generation there was a guardian who devoted his entire life in combat and training, to protect the village against threats. Since quite some years, the village was exposed by a strange kind of enemy, a pack of wolves, with the intellect of a human, but in a body of a wolf. Strangely enough, despite of their countless attempts to set a paw on the village, they never stopped. Allengard took good care of the enemies of the village, but he is just as human as everyone else, thus didn’t murder them, in hope they might find another place for hunting. *
*It was a cold and strenuous day, Allengard slept in his room instead to be on guard, as the wolves never attacked the village in the daylight before. Allengard’s sloth was his doom, because the wolves started an all-out attack on the village in the bright of the light. The next thing what happened was when Allengard’s house was destroyed in an instant in two pieces by a giant wolf. Allengard woke up, and he couldn’t believe what he saw. The whole village was massacred, he stood in a river of blood, and the last mourning villagers have been silenced by the relentless wolves that ate their flesh in few seconds. Allengard went berserk and fought back, leaving no single recognizable piece of their body – and for the first time in his life, left the village. *
Allengard’s despair was greater than his resolve, and so he walked day and night in different directions, ate the things he found and was searching for someone or something that would defeat him in a honorable match, eventually dying and freeing him from his miserable life. When Allengard’s body and mind was at his limits, he fell right into the cold snow of Freljord, slowly waiting for his decay, when a stranger found him and took him to a village. Allengard was being treated with care and with love, as rarely seen in these times. When Allengard woke up, he heard screams, thus ran outside. A troop of soldiers, ordering all men to follow and fight for the Winter’s Claw tribe, forcefully pushed the villagers into a corner. Allengard attacked the troops, defeated, and sent them back where they came from. He now dedicates his life to the village that he owes a second chance and joins the League of Legends in order to fight Sejuani, and for the freedom of the village."
#Appearance
Allengard looks pretty much like this.
http://khabal-reaper-278.deviantart.com/art/Nord-warrior-329463746
He has two epic swords.
http://pandaonda.deviantart.com/art/MH-Weapon-Adoptation-complete-437535159
Those two swords can be attached to each other to be used as a double blade, similar to this down below.
http://starofknight.deviantart.com/art/Star-Knights-Stormare-Cyclones-361032725
(Please click on the picture if you want to be redirected to DeviantArt and its Creator)
#Champion Explanation
- Allengard (Fictional name by me – Allen-gard) is known as a serious character who pities himself, and who hates himself, because he let his foolishness get over him. However, sometimes he can be too serious, which results in punishing himself with bad thoughts of himself.
- *Allengard was the protector of a village near Noxus, but didn’t take it seriously enough, thus the village was destroyed. Allengard normally has a strong resolve and fights to protect the people he holds close to him. *
- *When Allengard arrived at the village near Freljord, the people took care of his injuries and his bad shape. Then, out of nothing, Sejuani, leader of the Winter’s Claw tribe, sent her troops to take the men from the village in order to use them as soldiers to win the war of Freljord and unite Freljord. Because Allengard found another village to protect and take care of, he declared that he will protect the very village as a independent state, with no connection to Freljord anymore. Because of this, Allengard needs to fight in the League to prove the village’s worth. *
- As you have probably read – a pack of wolves, somehow in possession of human intelligence, camped and terrorized Allengard’s previous village. The secret behind is an evil and crazy magician who learnt the way of manipulating and morphing humans into animals or even worse. This person transformed many victims, to become bloodthirsty creatures and turn to mindless and cruel animals.
- *Allengard fights with two swords which hilts can be attached to create a double blade. *
- *Allengard is a strong bruiser who depends on quick use of abilities to deal great damage. He is best played on top lane, perhaps as Jungler, too. *
#Stats
Health 435 (+81)
Attack damage 56 (+3.1)
Health regen. 7 (+0.78)
Attack speed 0.625 (+2.9%)
Mana 235 (+44)
Armor 22 (+3.0)
Mana regen. 7 (+0.55)
Magic res. 28 (+0.40)
Range 135 (Melee)
Mov. speed 345
#Abilities
#Innate Passive - 'Power Within':
Allengard receives Attack Damage equal to 2% of his current health.
#Q (AoE - Combo) – ‘Force Impact ‘:
Allengard raises his right sword in the direction cast. After 0.25 seconds, in a 440 range cone in front of Allengard, he casts one vast shockwave that deals to all enemies 45/55/65/75/85 (+20% Total AD) physical damage and marks the targets hit by for 1.5 seconds. After successful damage was applied and if enemies who are marked are near by (440 range), Allengard can once again cast to deal 90/110/130/150/170 (+40% Total AD) physical damage. After two casts, Allengard can activate his Ultimate for 2.5 seconds after successful cast.
- **Mana Cost: ** 1st: 65 // 2nd 80 at all ranks
- **Cooldown: ** 14/13/12/11/10
#W (Buff – Damage Over Time) - 'Scissors '
Upon activation, Allengard receives bonus 25%/35%/45%/55%/65% movement speed for 3.5 seconds. In the same time, Allengard attaches his swords to scissors-like weapons, cutting and damaging everything directly in front of him while he may freely walk. Allengard damages enemies when hit by each second for 25/35/45/55/65(+20% Bonus AD) physical damage and for each Champion he damages, ’Scissors’ active will be extended by 0.5 seconds, up to a max of 2.5 seconds total. This ability has no cast time, can be stopped by recast and Allengard won’t be able to do any other abilities, except Ultimate.
- **Mana Cost: ** 47/58/69/80/91
- **Cooldown: ** 16/15.5/15/14.5/14
#E (Passive - Slow) - 'Merciless Pursuit ':
Passive: *After every 3rd basic attack and/or ability, the next basic attack or ability will have special effects. Upon next basic attack, Allengard combines his two swords to a double blade and heals himself by 5% (+1% AP) of his missing health. Upon next ability use, it slows the enemy by 40%/45%/50%/55%/60% for 1.5 seconds. *
- **Mana Cost: ** None
- **Cooldown: ** None
#Ultimate (Skillshot or Dash) - 'One Must Fall':
This ability can’t be activated under normal circumstances. ’One Must Fall’ can be only activated in combination with the second cast of ’Force Impact’ or while ’Scissors’ is active. *
After 2nd cast of Force Impact: Allengard immediately strikes with his two blades, creating two line of shockwaves in a path of 650 range. The shockwave rips the ground itself and goes through enemy units. All enemy units hit by one of two paths receive 120/170/230 (+25% Total AD) physical damage. Note: Enemies can be hit by two lines at once if they are too big (E.x.: Cho’Gath full stacks).
While Scissors active: Allengard immediately dashes straight to a range of 650, leaving one wide path of destruction and torn apart ground. Enemies hit by the dash receive 100/150/200 (+ 35% Bonus AD) physical damage and the path will slow enemies while inside for* 35%**. The path will vanish after 2.5 seconds.
- **Mana Cost: ** 100
- **Cooldown: ** 120/100/80
#Concept Explanation
I see in Allengard a combination of Mordekaiser, Riven and Singed. Why, you ask? Because part of Allengard’s kit is based on dealing upfront damage in close combat, while he is encouraged in chasing and poking the enemy. Allengard does a “reversed” gas contamination like Singed, which means that he needs to chase in order to deal damage, instead to be chased to deal damage. This can be easily countered, but the most problematic thing would be that Allengard’s movement speed can exceed the enemy’s, thus could be problematic to deal constantly damage as he needs to stay still for one second to apply the damage, but exactly in such moments the enemy can escape.
Innate Passive works perfectly with the rest of his kit as his damage is based on attack damage and by buying tanky items, he can tank while he does medium damage. In combination with Atma Impaler, it’ll be a blast. His Q allows him to farm with care, but also allows to control the enemy movement. The W gives him bonus movement speed and he can chase his enemies all day and all night long, well for just a max of 6 seconds. E passive gives him the ability to keep up with fast targets or to sustain through out a team fight, which is essential for his kit as the passive is based on current health, not max health. Last, but not least - The Ultimate which only works when using after 2 casts of Q or when W is active. This is to ensure that the player needs both timing and skill in order to use it in the best way. You chose between a skillshot or a dash, this is up to you.
Allengard is strong against Champions who are forced in melee combat and have no real escape ability like Malphite, Mordekaiser or Yasuo. Allengard is weak against high-bursting Champions who can control the tide of winning or losing easily by tricking or outmanoeuvring like Jax, Zed, Fizz.
#Possible Skins
Guardian of the Sands Allengard
http://eadgear.deviantart.com/art/Millennium-Soldier-330963110
White Knight Allengard
http://www.total-manga.com/images/Wallpaper/FR-8-3726-B/cecil-white-knight.jpg
Fatality Allengard
http://cdn.instructables.com/FA6/LJ6K/HUQIHV93/FA6LJ6KHUQIHV93.MEDIUM.jpg
Mercenary Allengard
http://maria-anatolievna.deviantart.com/art/Prince-Albert-473798011
(Please click on the picture if you want to be redirected to DeviantArt and its Creator)
. You got my vote and I'll try to refer some people to this thread.