Moone: The Resurrected Necromancer
For Starters I am not done with her. I'm posting this because I don't people to think when I'm finished that I was ripping off the Reworked Swain. I know it's not many similarities, but Also, I have a drawing but I don't know how to post it. It's not the best, but it's how I wanted her to look.
Lore: Working on it
Abilities: Target range: 900 Collision Radius: 30 Speed: 1800 Cost: 40 Cooldown:10 secs
Q: Ghostly Grasp Moone fires a ghostly hand in a target direction. The first enemy hit takes increased damage from Moone for the next 5 secs.
Cost: 80/80/100/100/120 Cooldown: 30 secs
W: Undead Leach: Passive- After damaging an enemy with an ability, Moone increases her spell vamp by an additional 5%. The health is stored in her staff, after 10 secs if not activated the health is doubled. Moone passively gains 1/2/3/4/5%. Max health that can be stored is 5/7/9/12/15% of Moone's max health. The health is automatically consumed after 30 seconds and goes on cooldown(but doesn't cosume the mana cost).
Active: When is activated, Moone absorbs all the health in her staff immediately.
Target Range: 950 Effect Radius: 200 Cost: 80 Cooldown: 15 secs
E: Call of the Undead: Moone slams her staff beneath her disturbing the souls of the undead. The souls try to escape at a target location, grasping onto the living: doing magic damage and slowing enemies, enemy minions, and neutral monsters. when the souls return to rest, Moone gets 1.5/2/2.5/3/5% of the fastest enemy champion who was effected.
Cost: 125/150/200 Cooldown: 180/160/140
R: Necromancer Release- Moone empowers one of her abilities.
R/Q: Moone spawns a ghoul out her back, that shoots a spray of ghostly hands for 10 secs. R/W: Moone shoots forward a ghoulish head that deals damage overtime, healing for the damage done on the first champion hit. Last for 5/7/10 secs. R/E: 5 souls completely comes out from below, are controlled using the R-key. If an enemy comes into their target radius one soul souls latches onto an enemy's soul, doing magic damage for the next 3 secs. An enemy can only be only be infected by one soul at a time. The souls last out for 20 secs, after their time on the rift is over they explode and leave behind a slowing field. After the soul leaves an enemy champ the movement speed is transferred to both Moone and the summoned souls for 3 seconds.
I don't have damages on her abilities because the last time I did they were hot busted and I was flamed LOL. Thanks for you time. Have a great day on the Rift.