Mechanics/Aspects ideas that should be in league of legends.

evil lemon head·9/10/2018, 1:59:39 PM·1 votes·1,945 views

Ok, this form will be people talking about Mechanics/Aspects ideas that they think should be in the game. try to give reason behind your ideas ,and to say why you think your idea should be put in. i am open to criticism, so don't hold back, tell me if you think this should not be, but please give a reason.

please excuses my bad punctuation/ spelling. [slayer-pantheon-rainbows] i may get some on you lap, but is all a peace of the rainbow.

idea:1

the spirit realm 88888888888888888888888888888888888888888888----------------------- when you die, you do not die instead you are in the new map of the spirit world or you are in a mirror world of the one you were playing. in order to spawn again you will have to get to a spot on the map, most likely the fountain.
their will be beasts that feed off of souls chasing you, it will be a hunt. if they reach you they will start to slow you down, making it hard to get to you destination. or have soul health bars, and if you lose all your health your soul is stunned and snapped to the fountain with extra time added. all so i was thinking maybe have the fountains be a nest or fortress of some sort so you have to brake in to you own spawn. some people will have more influence in the spirit realm then others, like Karthus who will be just as powerful give or take form his original form in the mortal world. if you die closer of the fountain and jump in your spirit will disappear and you will have to wait for the minimum time to spawn. PS: the minimum time i am talking about is like 2/3 the normal time. the max time would be 4/3 the normal time or 5/3. i think this will be the good for LOL, first of all you do not play the game to not play the game. i say this so the argument some people need some time doing nothing to think about what they are going to do next. Also this will give future champion designer more stuff to work with making the game better for ever one. this will incorrigibly start a broader new meta that will have the option to hide in the spirit realm and jump/slowdown/kill the other souls to gain the advantage in death where they failed in life.
my hope is that one day new champions will influence the mortal world form the spirit realm, the possibility are endless in this categorly.

more depth is a good think, it make it a game wereth sinking hours upon hours in to it, at the same time making a endless lope that sucks our interest in to it, so we will never be bored and play.


idea:2 /////////////////////////////////////////// more damage/counter play options yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

we need more option not just for our future champions, but for our selves. day after day you login start to play but some one has already countered you from the start. if we had more counter options people would have to react to each other in stead of( start, player one; oow you got me, completely countered. ya i know, i feel bad for you, not realty, says player 2; on the enemy team). we can stop this, give him option and he can switch it up and win, and the enemy will have to react to if he wants to win, this will make a cool new meta where information will become vary valuable. people will start to make the counter to the counter before they are even there yet, and win becues some people just have no idea how to adapt. damage options now physical magical and piyour, that is pitiful.


new maps


ok, i know you guys already know this but we need new maps. they say it will change the game dramatically and some champions will be overpowered. if they truly believe that then why would they say "we are trying to develop the game past our original form of play. they say they are not against maps, but we need to get this ball rolling, so if you would, could you post fan art about what you think the new different mane map OPTIONS should look like under{FUTURE MAP}. im not saying the mane map is bad, im just saying we need some options, not just new game modes. i dream of a world that with the new meta we will give them, and map options they will have to memorize to have advantages in challenger. and even the challenger Koreans will smile.

[sg-kiko]

post your thoughts and help us make a better League Of Legends.

6 Comments

Booleans9/10/2018, 2:29:33 PM1 votes

I've always thought it would be cool to have a map specifically designed to have different game modes for it such as king of the hill and capture the flag. The map itself would have each base on hills on opposite sides of the map, with 1 big hill in the center for the objective (either KotH, the flag, or a bomb for demolition gamemodes). These game modes could be supported by literally any team size between 4v4 and 7v7.

Or maybe a 5v5 pit game mode, with 1 person from each team (same roles) autospawning into the pit to 1v1 each other to the death (bushes and walls and such inside the pit with LoS fog of war), and the rest of each team is on a ring above the pit fighting each other to mess with the people in the pit (throwing traps into it, dropping a bomb/health pack, unleashing a neutral jungle monster to attack whoever gets close, etc).

Bombolz9/10/2018, 4:37:39 PM1 votes

Hey there! :) There is a League Creative Community Discord for creativity regarding things like this. You can post design ideas such as this in the discord, and perhaps people might make use of some of those ideas, or adapt them to their champion concepts.

evil lemon head9/12/2018, 6:01:19 PM1 votes

Evil Lemon Head hear.

i was thinking about the thinks said here, and for shore we need more. more way to counter play people with that op beast that is all but unstoppable. if we can fine that way, i will open a hole new game play experiences for all of the players of league of legends. i will truly be the evolution that the creators were talking about, but that is all just talking about it. telling there morals and showing something else.

idea: 1 : instead of nerfing one champion give other champion buffs that were suffering the most form the imbalance. If we give people more power to work with it will increase your game play experience. i am not saying to buff them out of control no im saying to add more effects to define the personality more then they were. maybe have it so each player will have 6 abilities in stead of 4. or have no regulated number of ability's, for example, champion will have 4 ability's and champion will have 8, that may have been a bit much but it makes my point. but if that can not do then have one ability have more effect power behind it, like one ability will have a passive every time and some time other things as well. or have one ability have a active passive and a inactive.

Idea: 2 : have more deceptive summoner spells. ok, it is not there fault for this, their is just not enough effects in the game to have something other than damage and just straight stats. we will have to come back to this in more detail.

Idea: 3 :this one is just funny but i think that baron nasher should have is own killing spireas, and ability's that will interfere with anyone in the jungle. for to long have we let the jungle monsters be bullied in to submission but the same league of legends that consider him to be a monster. he should wonder the jungle or at lest have ability's that fine and mess around with the jugglers to a point that not everyone can jungle. he should have his honor restored he should be feared. we need to make the beast exactly that. the dragon should be buffed to seeing how it is killed 5 time nasher is, i think we should try a different approach. in stead of the dragon chasing you down with ability's or it self, we should make him more defensive. have a pit or so maybe make it a maze or something that has a lot of corners, have him not move from this maze or the pit in the middle of the maze. but have him know of your presence once entering the maze, there will be minions that serve him stoking the maze trying to protect him.
Ideas for dragon minions: there could be many week or perhaps just 3. we and go on in this idea later. with more people.

Idea: 4 : the dragon idea got me thinking, we don't just need more maps we need bigger maps for just little things. let me make my point, if the map/maps are bigger than the small normal it will make moment more valuable, helping out the core strategy in the game. there will be a lot of different detales you have the ability to add, for example: you could make different areas in the jungle, the forest of love(the effect will be things there will make you never want to leave), the forest of deception, the effect will be( thinks will not appear as they are fare away) im just saying a bit of what could be. there does not even have to be forests, there could be dessert, jungle, wet lands,all kinds. lets make this world expressive, lets have the land just as far out as we want to escape from reality.

Idea: 5 :game mode: we should have many game mode but for now i we just need to focus on just the basics, like 1v1v1v1v1v1 2v2v2 and so on 1v1v1v1v1v1 is a great idea that i cant wait for, free for all basically. the players of league of legends have 1v1 all the time bet just think if you had a map just exclusively for the mater, it could get so complex,it could become is own game mode. same goes for 1v1v1v1v1v1v1,s this game mode could be a lot of fun. the idea behind it is for those people that think they are better then others, this will show the truth, and be a lot of fun of everyone. 2v2v2s in a triangle ish map that will find ist way in every ones heart. and i could go on but i think i will let you chew on that for a bit.

if you dont like one of my ideas or do or perhaps just want to talk about it, post in the chat.

Sincerely: Evil Lemon Head.

ZT Xperimentor9/20/2018, 5:40:38 PM1 votes

The first idea sounds like a cool idea for a new game mode, though for some reason I first thought of it as a racing map like capture the flag or something, lol. The second one I'd say should be handled carefully; which riot tends not to do, as their track record is either use a sledgehammer or ignore problems, instead of nudging things around. Specifically because it could cause massive balancing problems, such as the deathfire grasp and dominik's regards. Thumbs up on new maps/game modes though, presuming they stay!