Erica, The Adept (Soraka 2.0)
I thought it was about time we had something that could rival Soraka's healing and finally add another dimension to the League game state.. Erica, The Adept. She is a pure healing based character, although she does have an offensive single target spell I think players will more than likely use it for healing (that's the idea anyway, the damage part of it is just there so she actually has some way of causing damage) So without further adieu, I present:
Erica, The Adept As for appearances she would have light red hair (strawberry blonde) quite young in the face, around 19-25 and a regular animé style figure (lol). She would wear an armless white long robe with golden lining, with a long white staff in her right hand, and her left arm will be covered in glowing gold noxian religious symbols.
Lore: Still working on it Will be something in relation to the ongoing battle between the demacian and noxian forces, and that she was assigned to the task of caring for her noxian allies (even if it meant harming them first)
Passive: Blessed by the Light Every time Erica casts a spell she gains 10% of her maximum mana over 10 seconds. (This effect cannot occur more than once every 10 seconds.)
Base Stats: Damage 70 (+2.748 / per level) Health 330 (+63 / per level) Mana 360 (+72 / per level) Move Speed 315 Armor 9.5 (+4 / per level) Spell Block 30 (+0 / per level) Health Regen 0.9 (+0.12 / per level) Mana Regen 1.2 (+0.09 / per level)
Q. Noxian Sanctuary
Erica casts a blinding heal for Rank 1 80 health (increases by an addition 20% every rank up to rank 5) (+ 1 ap modifier), plus when cast on an ally or yourself below 20% hp also causes a second heal for 50% of the initial heal and an area of effect heal to all allies within 20 yards for an additional 25% of the initial heal. (Rank 5 252 direct)
Rank 1 80 + (if target is below 20% hp) 40 + 20 (roughly) = (to main target only) 140 Rank 2 96 + (if target is below 20% hp) 48 + 24 (roughly) = (to main target only) 168 Rank 3 115 + (if target is below 20% hp) 57 + 28 (roughly) = (to main target only) 200 Rank 4 138 + (if target is below 20% hp) 69 + 34 (roughly) = (to main target only) 241 Rank 5 165 + (if target is below 20% hp) 82 + 41 (roughly) = (to main target only) 288 Spell cooldown 15 seconds (rank 1) cooldown decreases per rank of spell by 1 second (rank 5 10 seconds)
Mana Cost: 80 (rank 1) Increasing by 15% every rank. Rank 1 80 Rank 2 95 (rounded to nearest 5) Rank 3 110 (rounded to nearest 5) Rank 4 125 (rounded to nearest 5) Rank 5 145 (rounded to nearest 5)
W. Soul Cleanse
Erica forms a link between herself and an allied champion or minion, healing both her target and Erica for Rank 1 - 200 health (scales by an additional 30% every rank up to rank 5) (+ .5 ap modifier) over 5 seconds (duration decreases by .5 seconds per rank) (Healing applied every .5 seconds) Erica cannot move while channelling this spell, but all damage done to Erica and her target is reduced by 20% for the duration. (Increases by 5% every rank)
Rank 1 200 + (+ .5 ap modifier) Rank 2 260 + (+ .5 ap modifier) Rank 3 340 (rounded to nearest 10) + (+ .5 ap modifier) Rank 4 440 (rounded to nearest 10) + (+ .5 ap modifier) Rank 5 575 (rounded to nearest 5) + (+ .5 ap modifier) Spell cooldown 20 seconds (cooldown remains the same at all ranks)
Mana Cost: 195 (rank 1) Increasing by 20% every rank. Rank 1 195 Rank 2 235 (rounded to the nearest 5) Rank 3 280 (rounded to the nearest 10) Rank 4 340 (rounded to the nearest 10) Rank 5 400 (rounded to the nearest 10)
Reasoning behind cooldown increase per level - this spell is very powerful and therefore should be available quickly (level wise) but not Frequently usable.
E. Katsu
Erica instantly shocks target ally or enemy champion or minion, for either (if targeted upon an ally or herself) heals for Rank 1 - 140 health (+ 1 ap modifier) and boosts the allied targets movement speed by 25% for 4 seconds (Remains the same at all ranks) or, (If targeted upon an enemy champion or minion) Deals Rank 1 80 magic damage (+ .5 ap modifier) and causes the enemy target to do 20% less damage for 4 seconds (Remains the same at all ranks).
Rank 1 heals for 140/deals 80 damage (+ 1/.5 ap modifier) Rank 2 heals for 180/deals 120 damage (+ 1/.5 ap modifier) Rank 3 heals for 220/deals 160 damage (+ 1/.5 ap modifier) Rank 4 heals for 260/deals 200 damage (+ 1/.5 ap modifier) Rank 5 - heals for 300/deals 240 damage (+ 1/.5 ap modifier) Spell Cooldown 18 seconds (decreases by 2 seconds every rank)
Mana Cost: 50 (rank 1) Increases by 50% every rank. Rank 1 50 Rank 2 75 Rank 3 110 (roughly) Rank 4 165 Rank 5 250 (roughly)
R. Noxian Smite
Erica lays a (I need some suggestions on Noxian religious symbols) a mass the ground, any allies that pass through the dimensions of Noxian Smite are healed by Rank 1 100 (+.5 ap modifier) per second for 3/4/5 seconds. Any enemy champions (only) that pass through the dimensions of Noxian Smite Are stunned for 1/1.5/2 seconds and have their armour reduced by 10/15/20% for 5 seconds.
Rank 1 - 100 (+ .5 ap modifier) for 3 seconds = 300 (+ .5 ap modifier) Rank 2 - 150 (+ .5 ap modifier) for 4 seconds = 600 (+ .5 ap modifier) Rank 3 - 200 (+ .5 ap modifier) for 5 seconds = 1000 (+ .5 ap modifier)
Mana Cost: Rank 1 - 300 mana Rank 2 - 350 mana Rank 3 - 400 mana
Note: The duration of this spell will only last 3 seconds
Feedback would be much appreciated.
Cheers, Kharmah.