Champion Concept: Vomuru - Lore and Skill Concept

Zertheus·5/25/2018, 6:18:57 PM·1 votes·1,115 views

VOMURU

After a failed assassination attempt, the CEO of one of the world’s largest tech industries puts on his prototype ‘M1-M1-C’ suit and, after unveiling information that the assassin fights in the Arena, enlists to find and bring him to justice one way or another.

PASSIVE: (INTEL GATHERING) – Through continuous deep bio scans and pattern recognition, the ‘M1-M1-C’ suit analyzes the operator’s rivals, suggests engagement strategies and pinpoints weak points. The more engagement in combat with the same unit type or the same enemy champion, the more damage Vomuru does, scaling with AP. After 4 takedowns on the same champion the suit can approximately pinpoint the champion’s location when not visible to other players. The champion will be tagged every 30 seconds and be visible only to Vomuru.

Q: (Active Redirection): Vomuru activates the suit’s pattern recognition, analyzing the ability usage of an enemy for 2s. The damage of the first ability an enemy casts on Vomuru is partly negated, the enemy’s movement speed is impaired by 30%, and the ability is copied by ‘M1-M1-C’ and recast upon the enemy combatant – dealing 60% the ability’s damage – scaling to a higher percentage with every 50 AP.

W: (Passive Redirection): A toggle ability – When toggled on the suit will use its advanced structure to increase armor and redirect a portion of the energy emitted by enemy attacks to either side of Vomuru depending on his AP, damaging units the energy passes through. This process is taxing and Vomuru has the debuff of – 15% ability power when using it.

When toggled off Vomuru uses all of his ability power points to their full potential but the effects of the passive redirection are not active leaving him more vulnerable when facing more than one enemy.

E: (Biomatter Unit Constructor) – Passive: While fighting minionwaves, Vomuru’s suit analyzes their structure and stores the information on the suit’s temporary memory. To successfully copy and produce a unit’s biomatter without errors the suit needs to have scanned 8 different units. This grants one stack. Active: ‘M1-M1-C’‘s Biomatter Constructor unit is activated and for 6s it uses up the available information stacks to build up that number of minions which will then take up the lane they have been spawned on or travel to the nearest one, behaving like regular minions. Vomuru’s armor and magic resist drop significantly during this process so it is advised not to be in the open during construction period. The health and damage the minions do depend on Vomuru's AP amount.

R: (Mimic Drive) – Vomuru activates the mimic drive, actively transforming the suit to an enemy or friendly champion, giving the opportunity to use their abilities and their items’ active effects for one minute. This prevents Vomuru to use his items or abilities’ passives or actives and after the mimic expires the suit is rebooted, having all abilities go on cooldown and stacks reset.

I've not tought deep about the lore of the champion, just got some ideas while playing today, hope people like the concept.

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