[champion concept] Ladon guardian of hesperides

loguer·12/20/2015, 11:35:11 AM·4 votes·1,411 views

hello guys

today i present a champion who comes from Greek mythology, the guardian of the golden apples of the hesperides

Ladon guardian of the Hesperides

http://vignette2.wikia.nocookie.net/legendofthecryptids/images/d/d3/Consecrated_Dragon_Ladon.png

Role: tank/fighter

Passive: imprecise fury

ladon can’t auto-attack but he has 5 areas around it, that indicates when a head can auto-attack (turns red when a target is inside) he can auto-attack up to 5 units simultaneously, priority champions and these auto-attacks are considered spells

skill Q: bloody murder

Ladon target unit and heads will all hit the priority for some time, and each head that bites the target squirts of blood around the unit which increases allies’ AS who auto-attack enemies in the pool (the pool grows if the enemy moves) it also slows down for 1s after each auto-attack duration: 5/6/7/8/9s gain AS : 10/15/20/25/30% slow down : 10%(combinable 5 times max) radius of pool: 150 duration of pool : 5s range: 250 CD : 18/16/14/12/10

Skill W: ravages of Hesperides

Ladon turns heads around her body and passes through the units in inflicting damage (during this spell the heads do not hit nearby targets) each affected target loses blood, leaving a red trail behind it which also increases allies’ AS auto-attacks the enemies into pool Physical damage per second: 30/40/50/60/70(+10% of its max HP) (+30% of AD) Duration: 3/4/5/6/7s (+0.5 every 100 points of armor or magic resistance) Range : 400 CD : 19/18/17/16/15

Skill E: dangerous picking

Ladon can when it is near a wall raising the wall and can keep up for 3s during that time he can send it to an area in front of him, causing significant physical damage, then the wall remains in one place for the 5s which created a passage to where the wall has been taken may also raise a unit (which should be in a pool of blood if it is an enemy) and send it where he wants (the unit lift takes 50 % of the damage it is supposed to do if it's an ally if it's an enemy it takes 50% more damage) Ladon is slow if it raises a wall Physical damage: 100/150/200/250/300(+10% of its max HP) Slow down: 30/25/20/15/10% Range: 1025 CD : 15

Skill R: Hesperides’ treasure

Ladon eats a piece of golden apple and yells which created a magical barrier that returns spells cast for some time that enters the barrier but the attack inside are possible (ally or enemy) allies can enter the circle but the enemies are repelled Ladon can move with the fence around it Duration: 5/7/9s (+1 every 1000HP Ladon) Range : 550 CD : 210/180/160

tell me what you think in the comments and put a plus if you like ^^

2 Comments

Le Him12/21/2015, 12:06:59 AM1 votes

Interesting >.>

Fowus12/21/2015, 12:11:24 AM1 votes

cool