Jungle Tiamat for some champs (Like Shaco)

nightwraith king·12/18/2018, 5:33:01 PM·1 votes·902 views

Some Disclaimers(Because I can):

  • I Don't main or play Shaco and put the Shaco line as click bait for Shaco mains that being said there input would be nice.
  • I don't play much jungle anymore So I am not the best source for Junge Advice
  • And because someone will bring it up I was bronze 2 for season 8 so don't expect much in the way of being great at macro play ideas and am talking through a bronze point of view
  • I may be a native English Speaker but my spelling and grammar is atrocious (but I like using big words to sound smart)

So with the sudden price increase for Tiamat (not saying that it was bad or good just stating the facts as I see them) I think that A new Jungle enchantment should be added.

First let me start this with some numbers and by that i mean the price breakdown for Tiamat and the enchantment that i will use as a comparison. This is From the lovely folks at the League of Legends Wiki thank you for all the numbers.

Tiamat:

Cost Analysis Gold Value

25 attack damage =  Gold 875
50% base health regeneration =  Gold 150
    Total Gold Value = Gold 1025 

Gold Efficiency*

Tiamat item Tiamat is 77.36% gold efficient without its active. 

Warrior Enchantment with out jungle stuff:

Cost Analysis Gold Value

60 attack damage =  Gold 2100
10% cooldown reduction =  Gold 266.67
    Total Gold Value = Gold 2366.67 

Gold Efficiency*

Warrior item Warrior is 90.16% gold efficient.
Due to being an Enchantment, for this calculation it should be considered that this item is combined with either Skirmisher's Sabre item Skirmisher's Sabre or Stalker's Blade item Stalker's Blade.

Attack damage has a theoretical gold value of Gold 35 per point. 1 AD = 35 gold

I am using these as the way to set the Price Because i want to focus on mainly adding a Tiamat for junglers

Tiamat Enchantment (bad at names sorry):

50 Attack Damage = Gold 1750

Passive: Unique – Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge) (350 radius).

According to some math Equal to somewhere like 300 Gold

(The math Gold value for base stats = 1025 full price is 1325; 1325 - 1025 = 300 Forget the active part because I wan't to lower the gold value)

The enchantment could then cost some thing like 1400 to upgrade from item 3706 or item 3715 and build out of Caulfield's Warhammer.

The point of this is to create an item where a jungler can get an easier way to clear for those who rely on Tiamat but end up sacrificing some of their earlier power for it. Now due to the above disclaimer I am not sure how balanced it would be and I think that someone with a better Grasp of balance could make it more viable but it would be a good way to give the junglers that rely and early farm a way to farm that would allow them to keep up with late game farming lanes.

** TL;DR **

  • Give the Tiamat junglers back their baby so they don't get put behind as much

This is here because I love the stickers [sg-zephyr]

3 Comments

Butterwood12/18/2018, 7:21:51 PM2 votes

Thank you for the disclaimers, saved me from reading the rest of the post

Metallikaiser12/18/2018, 7:20:43 PM1 votes

I wouldn't mind a tiamat jungle item, thats actually a pretty neat idea.