More Variety - Item Build Paths
**So there are a few limited things in league when it comes to items like Seeker's armguard builds into 1 item making it the only AP Armour item in the game, Stinger only builds into 2 items even though it has loads of potential, Guardian Angel is the only Damage item with Armour and other items just don't split off well if the game ends up changing from you winning to losing (or vise-versa) meaning you have to start building an entirely new item before completing the first one you set out to build. These are all concepts using items that just don't fit in well. They might seem like completely outrageous concepts but that is what they are...concepts. But wouldn't it be nice if you had more of a choice? Here are some items I have created to give players more of a choice in their style and the game: **
Item 1: > Seeker's Revenge: (Seeker's Armguard + Blasting Wand + 550g) = 2550g > +60 armour > +80 Ability Power > Unique Passive: Grants Seeker's Justice System if you have less than 2,200 health > Seeker's Justice System: Upon taking at least 200 - 1,000 damage within 4s gain a shield for 200% of your current ability power. After 0.75 seconds the shield decays over 3 seconds (45 second cooldown).
Item 2:
> Arctic Axe: (B.F. Sword + Pickaxe + Glacial Shroud + 275g) = 3350g > +45 Armour > +70 Attack Damage > +10% Cooldown Reduction > +250 Mana > Unique Passive: Whenever you cast a skill, refund 5% of the remaining cooldown on all your other non-ultimate skills. > Unique Passive: Melee attacks restore 1% of your missing mana.
Item 3:
> Prehistoric Blade: (Stinger + Raptor's Cloak + 800g) = 2,800g > +40% Attack Speed > +40 Armour > +125% Base Health Regen > Unique passive: +10% Cooldown Reduction > Unique passive - Point Runner: Builds up 20% movement speed over 2 seconds while near turrets, fallen turrets and void gates. > Unique passive - Point Executioner: Builds up 20% attack speed and 20 armour over 2 seconds while near allied turrets, fallen turrets and void gates.
Item 4:
> Catalyst of the Banished: (Catalyst of Aeons + Forbidden Idol + Ruby Crystal + 350g) = 2,650g > +400 Health > +400 Mana > +100% Base Mana Regen > Unique passive: +10% Cooldown Reduction > Unique passive: +12.5% heal and shield power > Unique passive: Hitting enemy champions builds up "Replenishment" stacks up to 30. (2 for melee hits, 1 for ranged hits) > Unique Active: Consume all "Replenishment" stacks and restore 4 mana and 6 health per stack (120 second cooldown)
Item 5:
> Kircheis Sceptre: (Kircheis Shard + Sheen + Pickaxe + 475g) = 3,200g > +20% Attack Speed > +40 Attack Damage > +10% Cooldown Reduction > +250 Mana > Passive: Moving and attacking will make an attack Energized. > Unique Passive: Your Energized attacks will slow the target's movement speed by 40% for 1.2 - 3 seconds (based on level). > Unique Passive: After using an ability the next basic attack will restore 10 - 28 mana (based on level) if that basic attack hit an enemy champion.
Item 6:
> Brawler Boots: (Boots of Speed + Brawler's Gloves + 400g) = 1,100g > +10% Critical Strike Chance > Unique passive - Enhanced movement: + 45 Speed > Unique passive: Increase Critical Strike Chance by 1-9% (based on level).
then the norm
sell tiamat for
on tryn with Brawler Boots