Get players to buy champions by introducing single player story/campaign mode

fanstereo··3 votes·3,078 views

Create a single player story/campaign mode, with a different story/campaign for each champion. Players only unlock a campaign when they own the champion (free champion rotations don't count).

The first level of the campaign comes with the champion, but for the popular champions that many people already own, you can have additional levels which need the player to own other less popular champions to unlock (perhaps the other champion appears in the story).

You don't have to release it for all champions at once, just one at a time gradually as you build them out. I admit I have never spent a single cent in the game because it doesn't really change my gameplay, but with this I would have a reason to spend.

This can also pull in a whole new cohort of players who are interested in single player/stories but not that interested in PvP games.

10 Comments

hhaavviikk2 votes

considering riot's level of AI I'm not sure how they can implement this, even ''doombots'' where just bots that did insane amounts of damage and could still easily be beaten as the AI is just plain dumb

ChaosReyn1 votes

The only doom-bot I ever feared was Udyr. The amount of pushing power he generated just from summoning every fucking jungle camp to his lane made it really hard to do anything. Roam? There went 3 top towers. Fight? Rift Herald, your blue buff, and his red buff triple-team you for him. Turtle? Hope you managed to kill rift in that triple team, friend.

hhaavviikk2 votes

{quoted}

The only doom-bot I ever feared was Udyr. The amount of pushing power he generated just from summoning every fucking jungle camp to his lane made it really hard to do anything. Roam? There went 3 top towers. Fight? Rift Herald, your blue buff, and his red buff triple-team you for him. Turtle? Hope you managed to kill rift in that triple team, friend.

True that was the only challenge, I just remember always easily killing the doom bots as vel`koz, move forward a bit, then move back and cast W +E, doombots always get hit, even once they started grouping up you could easily 1 vs 5 by constantly moving forward slightly and then moving back so all 5 chase you and you can easily hit 3/4/5 of the bots with W+E which shows how bad the AI really is.

Also remember everyone taking smite just in case there was udyr, udyr + malzahar was just the worst though

ChaosReyn2 votes

and if you were unlucky enough to get Amumu with those two, it was usually too much power creep.

fanstereo1 votes

Riot simply didn't have a good business case to develop their AI. There is technology and experts available in the field for them to build good AI, but it wouldn't have helped them make more money in the current game. This idea gives them a reason to invest in their AI.

fanstereo1 votes

Also, they don't need to build real AI for this. These scenarios can be made challenging by having strong but dumb bosses that have a specific fighting pattern that you need to figure out in order to defeat, kind of like Baron Nashor, the space campaign with Kayn as the final boss last year, WoW raid bosses etc.

Riot has shown they can make interesting and challenging levels with their various special game modes in the past, this is the same thing, but with better stories.

Sir Gusi1 votes

{quoted}

Create a single player story/campaign mode, with a different story/campaign for each champion. Players only unlock a campaign when they own the champion (free champion rotations don't count).

The first level of the campaign comes with the champion, but for the popular champions that many people already own, you can have additional levels which need the player to own other less popular champions to unlock (perhaps the other champion appears in the story).

You don't have to release it for all champions at once, just one at a time gradually as you build them out. I admit I have never spent a single cent in the game because it doesn't really change my gameplay, but with this I would have a reason to spend.

This can also pull in a whole new cohort of players who are interested in single player/stories but not that interested in PvP games.

Though it's a good idea it wil take to much space and people with limited data wil be impacted greatly if the make a game that you can buy separate from lol it's a really good idea

fanstereo1 votes

The game doesn't have to download all the data at once, they can build it so that only unlocked levels get downloaded.

Darius Strada1 votes

with 140+ champions? lol

fanstereo1 votes

{quoted}

You don't have to release it for all champions at once, just one at a time gradually as you build them out.

More from Concepts & Creations