Gor'Hun, Discord of the Void.

Charzar·6/21/2017, 4:36:25 AM·2 votes·361 views
http://imgur.com/8NaRSue

Me and My friend Oblivion Zero made a champion last summer, I did the art (With my mouse since I don't have a drawing pad), and he did the numbers. Me and Him both worked on the abilities and balancing. It took about 2 weeks to completely finish and all of the numbers are given. I will be copy + Pasting what he wrote down so sorry if it's long.

Gor'Hun ( name for now ) Discord of The Void

PRIMARY ROLE: Fighter SECONDARY ROLE: Tank

Gender: male Height:9'8.50" (<---I'm bad with this stuff) (Not sure) Weight:2,700 kg (<---I'm bad with this stuff) (Not sure) Race: Voidborn Birthplace: The Void Residence: (Past) Demacian Deep Prison (Present) Unknown Occupation: Unknown Faction: Void Allies: Malzahar Friends: Kog'Maw / Cho'gath / Rek'sai Enemies: Garen / Jarvan 4th / Kassadin

[lv1] [lv18] Health:800 (+75 per level) |Health:2150 Health Regen:8 (0.8+ per level) |Health Regen:21.6 Attack Damage: 60 (+5 per level) |Attack Damage:145 Attack Speed: 0.58 (2.2% per level |Attack Speed:0.976 Movement: 325 |Movement: 325 Energy:400 |Energy:400 Energy Regen:50 |Energy Regen:50 Melee:150 |Melee:150 Armor:30(+3.4 per level) |Armor:87.8 Magic Resist:32.1(+1.25 per level) |Magic Resist:53.4

PASSIVE:(Core of The Void) The core Gor'Hun activates in desperation when at 20% health. dealing damage in an aoe around him to enemy champions and units. It must also recharge after using it and may only be re-activate once your health reaches above 20%.

Scales 25% AD & AP / Does extra damage dealing (+300) true damage if player at lower than 20% health. Static Cooldown: 20/17/14 at lv1/9/18

Range:400

Q:(Shackle Sweep) Energy Cost: 100/95/90/85/80 Gor'Hun starts to spin his iron ball chain for 0.3 seconds , and then swings his mighty iron weight in a rainbow aoe area that knocks enemies back away in the direction of where they were hit. dealing 75/120/165/200/235 (+75% Attack Damage) physical damage , you may re-activate this ability within 3 seconds to swing once again dealing 75/120/165/200/235 (+50% Attack Damage) and will knock them back again , however the Energy Cost is increased to 120/115/110/105/100. Cooldown:14/13/12/11/10

Range:350

W: (Barbaric Exodus) or (Barbaric Bulldoze){choose which one sounds better.} Energy Cost: 60/65/70/75/80 Passive:Gor'hun's core corrupts is blood and skin with deadly magic , his basic attacks now Applies TOUCH OF CORRUPTION that does 25-50 magic damage over 3 seconds when a enemy champion is within 700 range.

Active: breaking the terrain along the way , Gor'hun rushes through his direction for a short period of time , slowing enemies behind him and pushing his allies along with him. 325-->355 Ally movement speed boost:20% Enemy slow percent:40% Cooldown:27/24/21/18/15

Range:500

E: (Skull Stampede) Energy Cost: 90 always Gor'Hun tucks his head in for 0.2 seconds , then charges on all fours dealing 30/60/90/120/150 (+50% Attack Damage) physical damage to minions or large monsters he passes through , Knocking up first hit enemy champion hit for 1 second and slows afterward for 20% for 1 second. Cooldown:13/12/11/10/9

Range:600

R: (Relinquished Memory) Energy cost:100/125/150 Gor'Hun remembers his past behind bars and starts getting infuriated, he breaks his chain and goes on all fours and rampages, destroying everything in his path. He channels for 1 second to free himself. He gains increased Movement Speed by 15/20/25% , Attack Speed by 25/50/75% Immunity to stuns , roots , knock ups , and silence. And deals 15/20/25% Bonus physical damage to Towers. However since He's been freed by his chains, his Q changes to another ability. This ability lasts for 14 seconds , he gains 3 seconds for every super minion he has slain.. Cooldown:130/115/100

Range:1

Q(after R): (Freedom's Call) No Cost. Gor'Hun gains a slowly fading shield to protect himself in his outrage. Gaining a shield that blocks 60/90/120/150/180 (+5% Maximum health) , this shield decays 20 shielding every 0.5 seconds , he may re-gain some of his depleted shield back for every time he successfully damages an enemy champion with his passive (Core of The Void). when he hits a champion with his passive he gains 20 shield back. (total last time normally is 4.5 secs) The shield effects last after R. This ability will turn back into his original Q once R is done. Cooldown:40/35/30/25/20

Range:1

The Main Combo is E-Q-W-R-Q then just kinda improvise. As you can see we put our heart and souls into Gor'Hun for a bit. We also give Riot consent to use our champion Idea, design, ect... If they ever need some Ideas for a new void champ. We also made a bit of lore and added friends and enemies.

To put the lore quicky Gor'Hun Came through a tear in the rift near the kumanga jungle. Gor'Hun Traveled for a while when he encountered some humans. They drove him into a cave where they made giant prison bars and one of the wizards sealed Gor'Hun inside his earthly prison. Nearly 1 century later the wizard died from an assassination after visiting a comedy night from the king's castle. The magic holding Gor'Hun back was destroyed and Gor'Hun broke free. He traveled into the Shuriman desert where he saw a carivan running away from a rock coming from the ground. He followed until the carivan was destroyed. There he met Rek'Sai who after realizing who he was lead him to Targon Mountain. Gor'Hun was one of smarter Void monsters, he knew after watching humanity for a century that attacking anyone would just bring more humans. While watching idly Gor'Hun had seen a man wondering the border of Shurima, then after a while he witnissed many people come to his prison to look at him like he was being put on display, the two main men that he knew were a man names Jarvan and another man named Garen. They both visited together a lot to discuss things that Gor'Hun could not understand, but he knew that these men were his enemies. After Gor'Hun reached Mt. Targon he follow the side of the mountain to the borders of a very tiny city named Bandle City, he had heard about it from Garen and Jarvan, but felt like he shouldn't disturb the small town, so he went South. He reached what looked like a ritual site and so he decided to wait in brush to see if anyone would come. What he saw was something he thought was incredible. He saw Malzahar open a rift like he had come through and he saw what appeared to be a small sausage. Malzahar sensed his presence and yelled, "Come out!", Gor'Hun came out. Malzahar looked suprised to see such a giant Void Creature in runeterra without him knowing. Malzahar introduced the tiny sausage as "Kog'Maw". Gor'Hun thought it was nice to see another Void Creature other than himself. Suddenly, a man came out of nowhere and confronted them, Malzahar referred to him as "Kassadin". Right from the start Gor'Hun knew that this... Man... was an enemy, and one to be careful of. Kassadin realized the situation he was in and disappeared just as fast as he appeared. Malzahar had told Gor'Hun to go to a place called "The League of Legends" NorthWest of there. So he went on. About 2 weeks in his travels he saw a village burning in the distance and loud roars. He went over the the village and saw a Void Creature, at least three times his size, destroying building in a single swipe. After about 20 more minutes the Beast was done and had grown even bigger. Gor'Hun remembered this beast, it was Cho'Gath! Gor'Hun and Cho'Gath were friends in the Void until he had been sucked through the rift. They both Greeted each other as they sat down for some tea, ooh~. After Chatting with Cho'Gath he continued his journey. As Gor'Hun arrived he knew the humans could not understand his tongue, so he pointed at the room where they were summoning and they knew what he wanted. There, Gor'Hun was not at risk of being destroyed by humans, but also had the chance to get revenge on Garen and Jarvan which he found out was Jarvan IV.

THE END

Thanks for reading this post, I hope you at least thought it was interesting. I ended up re-writing the lore on the spot, the art for Gor'Hun is at the top and at the bottom. Good Luck on the rift summoners!

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