Caben, the gunsmith - Full Champ Concept
Yesterday I had a talk with a friend about Aphelios and I came up with an idea of a marksman, who can adapt to the game by unique upgrade. So let me present to you
Caben, the Gunsmith
Caben is a gunsmith who has made it his business to develop the ultimate rifle. Growing up in a rather poorer area for Piltover, he started to get enthusiastic about Hextech technology in his early youth and made contacts with the engineers of the city. Many ignored him or laughed at him, but one saw the boy's potential and took him on a trial basis. The engineer was surprised how fast Caben progressed and how innovative he approached things. One day Caben came up with an idea for a weapon that would amaze his mentor. He immediately contacted a friend and introduced Caben and his idea to him. This was Caben's big breakthrough. He began to produce and sell various Hextech weapons. But he kept his original design, his weapon Shorty, for himself. Again and again he closed his successful business to search for new materials and test Shorty in practice. Over time he invented many extensions for Shorty but still he did not find the one.
Passive - Similar to Viktor, Caben starts with one item in his inventory, his weapon Shorty. But the principle behind it is different. The idea is he has to create attachments and then combine them with Shorty. Shorty can only hold 2 weapon attachments and 1 under barrel attachment. For getting the attachments there are several ideas:
- he buys weapon parts which he can buy with gold (the amount is different depending on the attachment). The attachment is then automatically added to Shorty.
- He gets weapon parts for damageing/destroying towers. These lower the price of the upgrades he can buy directly, because he doesn't have to buy parts anymore.
- the same as 2 but with kills and objectives
My ideas for the attachments are the following: Scope - crit + barrel extenxion - more range (let him start with 500-550 and give him +100) stock- attack speed and if it works with magazine. What I would like bigger magazine - more shots faster magazine - faster reload
the under barrel is linked with his Q and amplifies this
Hextech Grenade: reinforced standard Q with more damage and range Fire Greande: Dmg over time and grivious wound cryo greande: slow in an area and deals little dmg
Q- Greande Launcher Caben shoots a grande from his dealing damage in an area. Can be upgrade(see Passive)
E - Stunner Caben hits an opponent near him with the stick of his weapon stunning him and dealing dmg
W - Backstep Caben takes a step back and throw sand (or some other stuff) in front him. Enemies that are hit are blinded
R - Stop Shotgun Time Caben is loading shotgun ammo. Because of this he loses range and some attack speed. But in return he gets damage and AOE. The ability ends after X seconds, after X shots or when he cancels them, which will cause him to reload normal ammo.
The idea behind the champion is that he can adapt to the game. The opponents have Mundo? Fire Grenade. Opponents have Caitlyn? Barrel extension. Maybe it would make sense to divide the attachments into two categories for him to choose from. The plan for the champion is to have a Marksmen that's okay on the lane and strong through the midgame.
If you're still here and you read this, thank you. Since this is my first try I'm also happy to receive feedback. And I apologize for my bad english. I tried to check everything with deepl, but I don't know if I found everything.