[NEW MECHANIC CONCEPT]
Dear Riot and fans of the former,
I often think of crazy and interesting new champion concepts and abilities, and plan to post more, but to start them off, I felt to post an invention I had of a new Mechanic, which can be applied to a multitude of abilities, for example Yasuo's projectile wall.
Well, basically the Concept is an ability that "Locks" an opponent's to where they can't use it for an extended amount of time, but only for one specific move. Imagine like a Silence but longer and for only your E.
Now, I know this is pretty simple, but then again, Mechanics kinda are by nature. Some ways I thought to implement it, obviously subject to change:
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A skill shot where you press the move to ready it, then press the move to Lock to fire it. For example if the ability was on my Q, and I would want to lock up Ezreal's E so he can't shift during the team-fight, So I would press Q to select that move, then to fire I press E in the direction of the skill shot to input the ability you want to Lock.
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An AOE placed on the ground that blocks abilities, similar activation to the skill shot in #1.
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A spell-shield like ability that when activated the next spell hit is locked up for a duration, which could scale with a stat of the user, or even with the Cool Down of the ability itself. So, like if it has a 4 second cool-down, you cant use it for 16 seconds. (obviously this ratio would not stay for long cool down abilities as you still want to be able to use the moves at some point)
Please leave feed back and talk all about it to your friends and pet animals. Up vote or something if you like it! Have a Nice day and thanks for Reading!