[NEW MECHANIC CONCEPT]

Robotron 2000··1 votes·362 views

Dear Riot and fans of the former,

I often think of crazy and interesting new champion concepts and abilities, and plan to post more, but to start them off, I felt to post an invention I had of a new Mechanic, which can be applied to a multitude of abilities, for example Yasuo's projectile wall.

Well, basically the Concept is an ability that "Locks" an opponent's to where they can't use it for an extended amount of time, but only for one specific move. Imagine like a Silence but longer and for only your E.

Now, I know this is pretty simple, but then again, Mechanics kinda are by nature. Some ways I thought to implement it, obviously subject to change:

  1. A skill shot where you press the move to ready it, then press the move to Lock to fire it. For example if the ability was on my Q, and I would want to lock up Ezreal's E so he can't shift during the team-fight, So I would press Q to select that move, then to fire I press E in the direction of the skill shot to input the ability you want to Lock.

  2. An AOE placed on the ground that blocks abilities, similar activation to the skill shot in #1.

  3. A spell-shield like ability that when activated the next spell hit is locked up for a duration, which could scale with a stat of the user, or even with the Cool Down of the ability itself. So, like if it has a 4 second cool-down, you cant use it for 16 seconds. (obviously this ratio would not stay for long cool down abilities as you still want to be able to use the moves at some point)

Please leave feed back and talk all about it to your friends and pet animals. Up vote or something if you like it! Have a Nice day and thanks for Reading!

2 Comments

ModThe Djinn2 votes

Clarity is huge here. How do you convey WHICH skill is blocked in a way that is clear to both teams as well as (and especially) the player on the receiving end?

Robotron 20001 votes

First of all, thanks for reading and bringing up such a valid concern.

Now, to answer your question, For the one who's ability was locked, I imagined something like the ability being Darkened out with a Lock symbol placed on top, along with behind it a visual timer which would show the time locked.

As for the teammates understanding the ability is locked, it could be something like a little symbol above their head, similar to being blind to indicate that that Champion has one of their abilities blocked.

Of course, all of these are just suggestions and if there is a better idea to convey the concept then it will be implemented. Thank You again for your feedback and please bring up any more concerns and or suggestions to help advance the implementation of this concept.

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