Aleron, The Blade Emperor
Hey everyone!
I've been playing a lot of Blade and Soul recently, and I was envisioning what a champion would be like if it were based of a class in Blade and Soul! The kit is pretty overloaded, and maybe his passive makes him too well rounded late game. He does have a perma-stun in his kit, but on a single target it would consume too much energy, and wouldn't be able to keep it up for a long time. Let me know what you guys think!
A short description, he has two stances which are switched by his ultimate. The stances have different stats, and he will have a different set of skills. His ultimate is unlocked at level 1.
http://i.imgur.com/wZEU4Hl.jpg
Here's a doodle I did last night in class of a what I envisioned him looking like haha! I'm too lazy to finish it now :(
Lore
Aleron as a child was born into a poor family. His father was conscripted into war and never returned, and his mother was ill. He would labour himself every day in order to take care of his mother, and his younger brother who was too young to speak at the time, but also aimed to become strong in order to protect his family.
Atop a hill, the country's strongest warriors were trained in the way of the Lightning Blade. Only the rich, or the strong could be taught by the Master of the Lightning Blade, the hero of their country.
Aleron being poor, and having no reputation, could not be taught the way of the Lightning Blade, but the allure of its strength would draw Aleron to watch the warriors in practice. He would memorize their movements, and when night came he would practice outside his home with a stalk of bamboo.
One day, Aleron was conscripted into war, and was forced to leave his ill mother and immature brother alone. The war Aleron entered was a one sided massacre, his country was being demolished. However, as he fought he brought hope to his fellow warriors. His blade danced in lighting, leading the path to victory. He name became known throughout his country, and many called him a prodigy warrior. However, the Master of the Lightning Blade was not pleased.
On Aleron’s return one year later, he found that his mother was dead, and his brother was sold to slavery. Shortly after this discovery he was asked to come to where those who practiced in the Lightning Blade were. Upon arrival, the Master greeted him. As Aleron entered, the warriors of the Lightning Blade surrounded him. The Master spoke, “For stealing my teachings, the only suitable punishment for you is death.” Aleron didn’t flinch, instead he whispered under his breath, “All of your lives cannot satisfy the anger born within me.”
Aleron, The Blade Emperor Base Health: 475 + 98 per level Health Regen: 6-23 Energy: 200 Base Attack Damage: 84 + 1 per level Base Armor: 26-101 Base Magic Resist: 30 Range: 150 Movement Speed: 375
Passive: Lightning Blade
While moving, or casting skills, Aleron's charge increases, up to 100. At 100 charge, Aleron's next skill cast will gain a bonus effect and consume the charge.
In Defensive Stance, Aleron loses 50%/35%/20% Attack Damage, but gains 20%/35%/50% of original Attack Damage as Armor and Magic Resist.
In Draw Stance, Aleron loses 80%/65%/50% of his Armor and Magic Resist, but gains 50%/65%/80% of original Armor and Magic Resist as Attack Damage.
Q: Swift Blade
Defensive Stance
Cool down: 1 Second
Cost: 55 Energy
Aleron readies his blade, blocking the next incoming attack. On a successful block, Aleron swings his blade dealing 25/50/75/100/125 + 50% of his Armor as physical damage.
When charged, Swift Blade deals another 25/50/75/100/125 + 50% of his Armor as magic damage, and stuns all targets hit for 0.5/1/1.5 seconds.
Draw Stance
Cool down: 0.2 Seconds
Aleron slashes his sword dealing 30/45/60/75/90 + 40% of Attack Damage as physical damage. Aleron recovers 15 energy from every enemy hit.
When charged, lighting shocks all enemies hit by Aleron's blade, dealing 20% Attack Damage and 33% Ability Power as magic damage every second for three seconds.
W: Guardians Might/Fatal Stab
Defensive Stance
Cool down: 18 Seconds
Aleron gains a 100/225/350/475/600 shield for 10 seconds. As long as the shield is active, Alerons auto attacks and skills will deal 1.5%/3%/4.5%/6%/7.5% of enemy champions max health as bonus physical damage, and recover 15 Energy each.
When charged, Aleron's attack speed is doubled, and the bonus physical damage on auto attacks while Aleron's shield is up is doubled.
Draw Stance
Cool down: 0.2 Seconds Cost: 45 Energy
Aleron readies his blade for 2.5 seconds, then stabs forward dealing 50/70/90/110/130 + 60% Attack Damage as physical damage to all enemy champions hit. Fatal stab casts instantly if cast after Swift Blade.
When charged, all enemy champions hit are striked by lightning, taking 5%/10%/15%/20%/25% Attack Damage as bonus magic damage, and are stunned for 0.5 seconds.
E: Heroic Rush/Lightning Rush
Defensive Stance
Cool down: 8 Seconds Cost: 35 Energy
Aleron gains 55/70/85/100/115 movement speed, and his tenacity is increased by 35%. His next auto has increased range, and will slow the target hit by 65%.
Draw Stance
Cool down: 42/38/34/30/26 Seconds Range: 800 Units
Aleron dashes to selected area.
When charged, Aleron summons a lightning field at the area where he dashes to with a radius of 225 units that lasts for 6 seconds. All enemy champions within the lightning field are slowed for 60%. Every second, enemy champions take 10% of Aleron's Attack Damage as magic damage. At the last second, all enemy champions within the lightning field are struck with lightning, taking 130% of Aleron's Attack Damage as magic damage.
While Aleron is inside of the lightning field, his charge is instantly brought to 100 after it is consumed.
R: Stance Change
Cool down: 8/6/4/2 Seconds
If in Defensive Stance, Aleron switches to Draw Stance.
If in Draw Stance, Aleron switches to Defensive Stance.