Champion Concept: Alia, the Eternal

LilZerz·7/27/2017, 10:25:23 PM·1 votes·332 views

Alia, the Eternal

Born in the Freljord she's always had an obsession with magic. It was because of magic that she found a purpose in life and loved living. One day, when she woke up her mother told her that her father had died last night, when he was out hunting for food, it was because of this that she wanted never to lose someone again. She began researching ways to become immortal through any means. Eventually she found a way to become immortal, so later that night when her mother was asleep she attempted to make her mother immortal, so she could never lose her, like how she lost her father. Unfortunately, the magic backfired and killed her mother, and made her immortal. She started wandering around the Freljord looking for a purpose and someone to be friends with. Centuries after she started wandering, she heard leaves crunching and breaking branches, fortunately, it wasn't a bear or some monster, it was Ashe ![Ashe](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/Ashe.png) . Alia told Ashe what happened to her and why she was wandering the Freljord. Because of this Ashe decided to take her and make her part of the Avarosans. However, Alia had grown accustomed to wandering the Freljord and decided to leave. Even though Alia left, Ashe still decided that she could come back whenever she needed for food, or drink, or shelter, Alia thanked her for her kind gesture. To this day, Alia continues to wander the Freljord helping others when she can, still searching for friends that will join her in her immortality.

-ABILITIES- Passive: Alia and her allies gain 5/10/15/20 extra movement speed when within 350 units from a totem.

Q-Totem, Charge Recharge Time: 30 seconds, Cast Cooldown: 10/9/8/6/5 seconds Alia summons a totem that lasts for 1 minute Works on charge system, with a maximum of 3 Abilities can be cast on a totem Range: 500/550/600/650/700

W-Mother's Blessing, Cooldown: 12/11/10/9/8 seconds Alia empowers a totem to heal her and her team for (30/50/70/90/110)+35%AP instantly and (100/150/200/250/300)+55%AP over 5 seconds in a range of 400 units Cast Range: 600/650/700/750/800

E-Father's Curse, Cooldown: 10/9/8/7/6 seconds Alia empowers a totem to deal a burst of magic damage equal to (50/125/200/275/350)+50%AP and (100/125/150/175/200)+45%AP over 5 seconds in a range of 600 units Cast Range: 600/650/700/750/800

R-Alia's Resolve, Cooldown: 180/140/120 seconds Alia channels for 2.5 seconds and casts Alia's Resolve on a totem. Alia's Resolve makes all allies within 550 units invunerable for 1.5/1.75/2.0 seconds after casting Cast Range: 600/650/700/750/800

Keep in mind that all of the scalings, base damage, ranges, and cooldowns are subject to change, these are just the numbers that I thought of last night. Also, I don't have any art for Alia but if anyone would like to make some, that'd be awesome! This is also my first champion concept so please go easy on me ^_^. Any feedback is very much appreciated!

1 Comments

Dragennd7/28/2017, 6:05:47 AM1 votes

The idea of using items on the ground as a source of power for all your abilities is a rather unique idea. I might suggest some things tho: the wording on your passive makes it sound like you're gaining then losing Armor and MR. Is the gains for your team and the loss for the enemy? Who gets what effects. I also might suggest, if the totems are gonna be her main thing, that she be able to use them a little more freely. Since they don't shoot like heimerdinger's turrets you might could make them able to be placed with a much lower cooldown but maybe give them a 1 second activation time so that people cant just be insta-nuked when you spawn them in. As it stands right now all I'd have to do is not stand in your totems and since you only get a new one once every 30 seconds I would have plenty of time to poke you down while waiting for you to get to nuke me again. Just my thought on an otherwise very intriguing character design, imho anyways.

Regards, Dragennd