Champion concept- Tyrko, the dragon rider
TYRKO – the dragon rider
Tyrko is a melee AD late game tank that relies on hatching his dragon egg late game to stirrup some mad damage.
Tyrko’s passive unbreakable skin- every time Tyrko slays a minion of neutral monster he gains .25 armor/magic resist, while slaying a champion or receiving an assist gives Tyrko + 3 armor/ magic resist.
After receiving 75 armor/magic resist from his passive Tyrko’s egg hatches into a massive dragon permanently altering Tyrko’s main abilities (passive remains the same). (Tyrko rides his dragon after it hatches)
Q Fury’s might- Tyrko emblazons the ground with fire (cone) and shortly roots after a second.
Q Dragon’s RAGE- Tyrko’s dragon emblazons the ground with fire all around him (aoe) and shortly roots after a second.
W leap of faith- Tyrko jumps to a target location dealing damage and slowing targets in the area.
W Dragon’s Plummet- Tyrko’s dragon flies a far targetable distance dealing massive aoe damage and stunning them in place.
E piercing explosion- Tyrko fires a skill shot at an enemy dealing extra true damage the farther it goes then explodes and deals aoe damage.
E Dragon ward- Passive- enemies that attack tyrko receive damage back (abilities and autoattacks)
Active: with the damage tyrko receives he releases the energy back at his enemies firing 5 piercing explosions in a cone and doubling his armor and magic resist for 3 seconds.
R- Tyrko Rain Tyrko unleashes a mega roar which lets down a few arrows. Where the arrows land creates fire puddles.
R Dragon Rain Tyrko ‘s dragon unleashes a mega roar which lets down a MASSIVE number of fire arrows. Where the arrows land creates fire puddles. (larger aoe)
