Remember that thing called a Mordekaiser?
Mordekaiser is one of these weird champs that no one knows, like what is a Morde honestly? A Mordekaiser main and myself (mainly the Morde main) came up with the idea of some small changes to his kit to make him a better champion, a small rework of sorts just to make him a little more useful and better to play.
Changes include: Q: Add a Knock-up on third q ability, this would gives him small amount of cc. (Good because of his low mobility) Also matches his lore as being a massive titan.
W: Amazing ability, definitely makes him a unique champ and should say the same. (Matches lore because it's like soul stealing, idk it makes sense in a way.)
E: Good early poke, but in the late game isn't very useful due to the low scaling on the ability . Perhaps give it better scaling on so that it is more prevalent in the late game. (Example Like 0.4 to 0.5)
R: Keep Ghost part, but add a scaling factor of sorts. Much like Zed's AD stealing or like Ravenous hunter or something. Something that benefits the player, E.g. more Damage for number of souls harvested with the ability(sounds like Dark harvest but like a maximum of 5 stacks (or a percentage of targets Adaptive Damage)) considering that he is the harvester of souls. Relates him more to lore, makes him a more unique champion.
he is the ONLY champion with no escape or cc in his entire kit. Even
have? A slight move speed boost toward an allied unit with W. Which if no unit, or unit killed, is useless.