A Diver ADC(WIP)
Considering what I've seen after the new crit changes, I thought I might make an idea, here it is(any complaints go ahead)
Passive Every 4 basic attacks reduce the cooldowns of non-ultimate abilities Q Fires a shot of energy dealing physical damage W The first Q deals magic damage then the second Q stuns E Dash to a target location and slow on the next basic attack R Passive:Stunning an enemy champion stores a charge max 4 stacks Active:Fire a shot that damages the first enemy champion or epic monster hit gaining bonus damage per charge
but can work almost like
if she had a dash)