(Champion Consept) Ulric The Myth Hunter
The picture is just to make it easier to imagine
Role: Jungler and maybe top Type: Ad Brusier
Appereal: He is a musculer old guy with brutal sense of humor. he holds a whip at his left hand and a one handed icy axe at his right hand. He also Has a giant ship cannon attached to his back.
Auto Attack: He has the attack range of thresh using his whip to auto attack and if the enemies get close, he starts using his icy axe. (it is the effect, damage doesnt change)
Passive: When you kill, assist an epic monster or an enemy champion, you can see all the enemy champions for 1.5 seconds in a range of 2600 (2.6x of ezreal's Q) also his attack with the axe slows for %8 for 1 secs.
Q- Whip Smash (11 sec): Ulric throwes his whip forwards fastly at a range of 900 (will damage minions but wont stop) stuns the champion it hits if they are moving for 1.5 seconds and slowing them by %30 for 2 seconds if it is not moving. dealing medium damage. If the whip can hit an enemy champion its cooldown is reduced to 6 seconds.
W-Cannon Roll (14 sec): Ulric rolls his giant cannon, Passing through anything it hits. it gets slower further it goes untill it stops(1400 range), disappers 2 secs after it stops. If you hit the cannon with your, Q you fly towards it and the cooldown of your Q wil be reduced to 3 seconds.
E-Quenn's Gift (18 sec): Ulric throwes his axe up to a range of 850 turning the ground it lands into a icy pond (a radius of ziggs W) slowing enemies by %30 and reducing their armor by %25 for 1 sec while they are on the ice. you can pull the axe back with your Q reducing your Q's and E's cooldown to 4 secs. pond disapppers with the axe.
R-Artilery strike (105 sec): Ulric throwes 3 icy balls to choosed locations (3000 range) each dealing mixed damage but scaling from AD. they create the same icy pond staying for 5 seconds
Lore: Ulric was born in noxus city but after he became a hunter he decided to travel to south, to the Kumungu jungle. He made his living by hunting rare creatures and selling their skin to the rich of the noxus. One day he gets a special message and a box from someone that calls herself the quenn, a job offering with a little gift to help. A list of mythical creatures of runeterra to capture. After reading the list, he opens the box. The box was covered with ice contaning a magical axe. A gift from the quenn.
The message: The awakening is coming close. They need those creatures powers to awake. You can use this gift to freeze and bring them to me. If you can do it, you will be granted a life after they return. Bring them to Freljord. -The Quenn
The list to capture:
- Bard
- Kalista
- Illaoi
- Soraka
- Tahm Kench
- Aatrox
- Gnar
- Kindred
There are specially no void creatures. Appearently the boss has no intention to have them. And he has no idea what he is getting involved to.
Update 1: *Lore changed and expanded *Q's range is reduced *R and E changed *Role added *Type added *Granted an extra passive