Balanced idea's to make Sion more viable

chosen gatherer··1 votes·1,864 views

As you all know Sion'sSion update made him look very impressive but his kit is a major disappointment. You often will miss your ultimate and even if you do it does penny's worth of damage and second of all when SionSion dies its very easy to get away from him if you have any cc or dash I really feel this takes away from the unstoppable juggernaut feel riot tried to give him.

Now here my ideas to lessen these disadvantages without making him over powered. 1st. of all SionSion cannot go below 1 hp while using his ultimate, this further add's on to the unstoppable aspect of him but this doesn't mean you should always ult in no matter what hp you have because you will die pretty much immediately after the ult ends. :)

2nd. of all when you use soul furnace during your ult it will increase the size of the red energy (aka hit box) of the ultimate making it harder to navigate but allowing you to hit more enemy's in exchange.

My 3rd. idea is to allow players to charge up decimating smash while ulting (at the cost of speed until 1.75 seconds when he gets the AD increase) to increase the damage. To balance this decimating smash will charge at the same rate unstoppable onslaught does hence the longer you charge hence encouraging players to ult farther away so it does more damage. I personally thought seeing SionSion with his Battleaxe raised to his side bashing it into the enemy team would be quite frightening. The major downside of this would be that you cannot use your q directly afterwards to get a second stun off.

Next on to glory in death my three ideas for this are recommended separately because if they were all added in his passive would be OP. 1.)Sion'sSion passive works like Soraka'sSoraka passive but instead he charges faster towards enemy's faster and it is 2 seconds long. 2.)Sion'sSion death surge is extended by 0.5 seconds every time you hit an enemy. 3.)SionSion is immune to cc when he uses death surge and death surge is 2 seconds long.

(Audio idea's) My question is why is there a metal groaning noise when he ult's that everyone hear's? I don't have anything against the noise but I would think having Sion'sSion scream heard by everyone a lot scarier. Lastly something I am less sure of but I think should be thought about is should everyone in-game hear SionSion stomping get louder or quieter depending on how close he is to you. The stomping could just be heard globally (or not at all) but I think having the stomping as a mechanic would help the enemy team know where he is going (because stealth isn't Sion'sSion element) would add to the fear of his ult and on the down side give the enemy's time to get ready.

These are the idea's for SionSion that I think would really give him some more life and give some fun new mechanics and choices for ulting, I hope you agree. Please let me know what you think if its OP or there is something else that could be added. This is the largest thing for a game that I have written in a while.

11 Comments

ceejtank1 votes

I think of the ult as less of a "metal groaning noise" and more of gong or a drum.

chosen gatherer1 votes

it sounds like the noise when you get wrecked in gta V also i don't have any problem with the noise i just want people to hear the scream

SolarPWNage1 votes

Well the thing is, if sion can q+w while ulting, that is kinda unnecessary... well what I mean if you Q while ulting the stun probably won't stack together but instead merge, so it would be like a 2 sec stun rather than the 4 sec stun sion's combo right now offers plus if you can q and it slows you down . his ult would be dodged 95% of the time unless you do it point blank. the w that makes the hit box bigger but restricts move movement is a super NERF if you ult from far away, it instead encourages players to ult point blank reducing the effectiveness and making sion rather unenjoyable to play.

another thing is that his q activates during full charge, what i mean is it is a ability with a rather short charge time and will go off during your ult before you even hit anyone. unless you mean he can hold the q until his ult stops. also it's kinda awkward sprinting with an ax over your head if you ever try. look the ideas are great in your head but if you think a little bit harder you are basiclly making sion look op on paper but instead nerfing him so much... :(

but the glory in death on-hit time extension is weird, so he gets a flat 1.75 attack speed (so as long as he attacks he will get 1.5+ -ish second extension per second of attacking? soooooooo he technically could buy a frozen mallet and he be the best chaser in the game when he dies? ) but it seems like sion's movement speed boost could and will extendto entirety, the speed boost begans with 50% so you are basiclly dragging the movement decay over a longer period of time? so instead of 1.5 seconds speed boost it is like 6 seconds speed boost? assuming that he gets hit with a few auto attacks and he has a few hp items. i mean i thought about it, the last few seconds would only have like 10%-2% speed boost so it doesn't change much

Oh, I love the idea of immune to cc during the glory of death and it walks hand in hand with the on-hit speed extension but that's OP AS FUQ, lets say you're cho'gath and you feasted sion, killing him, you have 15% hp left and you book it. sion comes back to life and sprints at you, you drop a rupture under him. NOPE! HE GETS YOU CAUSE HE IS IMMUNE TO CC. it makes it so annoying to play against him and it promotes a play style of ult in to a 1v3 or possibaly 1v5 and get a double and bring everyone on their team below 75% hp. it makes sion a revenge kill champ more annoying than karthus ulting with his passive... well maybe, idk, depends if the team wants to fight the sion after he died. from what i think, either have one or the other, immunity to CC or the speed boost. you can't have both

well ya, sion's kit could be upgraded in the sense that he gets base stats boosted or his abilities dmg boosted but this is kinda weird... i'm sorry if you get annoyed but i'm just giving you an honest review of what I think. basically sion would become a troll pick but only in the area of his ult. However, his laning phase wouldn't suffer and his team fight would suffer a little bit in sense he is a better team fighter while dead than alive. i mean now catching someone by him self will really be a pain as you wasting a lot of mana, time and dmg due to them having a easier time dodging.

chosen gatherer1 votes

thanks man this is my first time doing this sort of thing, i didn't mean for him to have his axe strait up i thought it would be at his side cleaving the enemy's when it hit. thanks for the feed back also what did you think of my audio suggestions. thanks and i hope to hear back (p.s wat do you think of the idea of bioforge sion?)

SolarPWNage1 votes

Ok, I have no problem with sion's audio stuff but if you are looking for a bigger presence when sion ults, make the map suddenly have a red-ish tint similar to nocture's ult and make Sion scream the entire way (of course only the first 2 seconds could be heard globally and it fades, however it gets louder again as he approaches the enemy. ya sion ulting and screaming globaly for a full 8 secs would be more annoying than teemo lol) and perhaps even shake the screen of the enemies as he charges towards a enemy. I feel like anyone would perhaps panic a little more when a monster comes at you with all of that at and his EPIC 950 movement speed ult!

Seems intresting, bioforge sion... so i'm imagining a cross between darius's bioforge skin with a little bit of urgot's classical art style and of course looking like sion. I'm actually really digging the bioforge skin idea! oh if you want to send me some details about the bioforge skin, I would be happy to get that idea onto paper, post your idea either here or on my new jinx post if you want and i'll get back to you later.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/GTubnfkK-halo-reference-jinx-with-good-reasons

Edit: So I thought about what you said about the q and how it could be used along with your ult and I have an idea, it instead do a 360 degree AoE damage that knocks back everyone so you can use it to catch those ADC or APC behind the tanks! The movement speed reduction can help time the knock back correctly. Ok I kinda realized that I missed the part where you said that Sion holds his ax at his side and the only reason I thought you meant he holds the ax over his head because he smashes downward in front of him BUT the 360 degree will make Sion holding his ax/ charging his q at his side more reasonable. Well if you want to do that bioforge skin together you know what to do. You're the man!

chosen gatherer1 votes

ok here is the first draft thoughts for bioforge sion for the weapon you would add a green tank near the top of the weapon and i am thinking the red energy would be green so when he ults shouts or anything that uses green. the cavity in his chest is dripping with the toxic substance the shoulder guard and the glove meld together to make a full arm guard with green dripping down. he has 2 medium small tanks on his back one going into the chest cavity the other is faulty or not connected all the way. right now it sounds like the bio stuff would be sloppily attached because he wouldn't sit still to get it put on him or its falling apart from extreme over use. the part where he is stiched together and some red is showing on the front is green. i don't know what color he would be because i'm not sure if the regular pale white would still look good on him. when he dies the tanks on his back burst appart some of the armor added on falls off and the toxic fluid is dripping off of him his hands are completely green. for his w it would work as a mist around him not a solid sphere and when he died the mist would flow out of his stomach. his brown pants and all armor would be more advanced like bioforge darius's skin. sorry this is all over the place i just don't know where to start. also add me on league solar

SolarPWNage1 votes

if you can give me some actual pics to reference off of that would be awesome, plus it would make the art more accurate to what you are saying.

in the mean time i'm going to do some concept arts and upload here in this post/page so sit tight.

Edit: I am also posting a second concept art tonight, in the second Sion concept will be more of augmented singed/bane from dark night returns. Just want to stay as far as possible to the classical Sion splash art to more of a 975 RP worth skin. Aka more unique instead of a copy and paste. Just something extra to offer to choose.

SolarPWNage1 votes

here is the second one

chosen gatherer1 votes

i personnaly like the first one better since its less of a bane from batman. i have some art from various games i will link to you and show you what i mean so you have more of an understanding. sorry i cant draw for shit. http://img3.wikia.nocookie.net/__cb20100503053102/monsterhunter/images/7/77/Uragaan-Gunner.png the first link is for the arms of sion if you look you will notice one arm is more armored than the other the more armored arm will be for the one he doesn't hold the axe with. to go into more detail only have the large shoulder plate on one side and the other one be more linearly armored. we want the color and style to be like darius's bio forge skin to go with the skin. so have the armor be smoothly plated pieces and made out of steel. so it wont be round like the armor in the link i sent you was but the way i described it would be put on him would still be the same.( sorry if this is confusing)
next the legs i have two photos for them http://img3.wikia.nocookie.net/__cb20121011223313/elderscrolls/images/5/5c/Atar.png this is for the loin cloth part of sion it should be similar to this but shorter like it is on sions model. this should have a smooth leather for this part of it to go along with the refined theme but still have some sort of metal like in the photo.(something i left out is since it is plate armor there will be gaps where he isnt covered, for the ones on his legs they should be covered by leather but not on his arms expecially his axe arm since it should be minimally armored) next the accutal legs http://www.lolking.net/models/?champion=122&skin=2 i really like how they show the legs on bioforge darius so lets make it like this but more angular and more plate like, also since it is more plate like there will be gaps like behind the knee's but dont make it look out of place make it subtlely noticeable.

next the back http://img2.wikia.nocookie.net/__cb20150123215605/clashofclans/images/4/4f/Elixir_Collector12.png i think an idea to try out is one large tank that doesnt look like its just strapped on but in his back and it has metal bars protecting it like in the picture i linked. for the tank have the lid be like darius's model. for the waist in the first art you drew i like what you did with the waist so stick with that.

finnaly for the chest and head i have no idea so go ahead do what you think would go along with what i have shown you so far you are a great artist and im glad you are willing to do this with me.

SolarPWNage1 votes

soooooooooooo, uh, one thing i noticed. you keep referring to the color of Darius's bioforge skin and i just want to inform you of that my art will not be in color because i do not currently own a Photoshop/ editing software due to the fact that i only started publishing my work on the forums only a month ago and i haven't had the luxury of buying one. plus i actually do not know how to go through the steps of inking/fill art with color/shade for 3d look/digitallize/rework or crop.

however i can get you a final draft of the skin sketched by tomorrow 7-8 p.m.

p.s. i only tried pixlr editor but it was too complex and but give me a week and a half and we will see if i can get a riot worthy splash art

edit: here we go, FEAST YOUR EYES ON THIS!

chosen gatherer1 votes

I love it!!!Sion

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