Indeed, the adc is very generic. His design came forth from a lot of questions I saw on the forums regarding people wanting a "Nice looking ADC, that was very simple but good looking".
I also should add I'm not very good in story writing, and my ability designs are not the best either, but all of this was made to give me a base to design the 3D models for the characters.
**Archer guy: Euhir the Leech
**
Euhir was the son of a mercenary mother in Zaun and a rich merchant father in Piltover. His mother taught him the knife and archery, while his father thought him trade and persuasion. Unconsciously he became a very persuasive person, but still he never felt home in either Piltover or Zaun. He was too raw for Piltover, but too neat for Zaun. In an accident both of his parents got killed and Euhir got adopted by his rich uncle in Piltover that taught crafts to artists. There Euhir learned Origami. To forget his sadness he pushed himself into the art of Origami, while he tried to forget what his parents thought him. On one particular day he overheard a conversation with his uncle, apparently his parents were killed by a murderer getting revenge on his mom. That moment Euhir woke up from the shroud around him, he picked up his old abilities and went after the killer.
Passive: Auto-attacks give life steal and auto-attacks on enemies also give mana-steal
Ability: When a monster has 5% health left, Euhir can throw an arrow. The effects and gold get copied to the closest champion in range.
Ability: Euhir shrouds himself in shadows. He is barely seen and gets a high speed boost in the river and bushes. The longer he is in stealth the stronger his passive will get. When an enemy attacks him he will get a slow.
Ability: Euhir does a couple of fast close-range attacks, it will give him a short but high health regen boost, but it will also disable his passive for a while
Ultimate: Euhir makes an origami copy of himself that jumps to the closest enemy in range. The copy will leech himself full with health and mana and will try to return to Euhir. Enemies can attack this copy and they will steal the mana and health that the copy holds. When the copy reaches Euhir, he will receive the remaining health and mana.
Keywords:
Leech, Origami, Mercenary, Merchant, Artist
**Fish guy: Murell the Bilgwater Witch Doctor
**
Story
Murell is from Bilgewater, he is one of the original beings that are from Bilgewater. He has a hut in a high pillar in the water where pirates visit with their sick and wounded. To protect his home he collects and trades items from the pirates and puts it in the waters around him. He breeds fish there that are morphed with his potions. They receive random powers and protect his home this way. He also sells these fish to the pirates to protect them on their journeys.
Abilities
Passive: Near enemies he wears his mask, which makes him regenerate health faster. When no enemies are near he takes off his mask and gets a speed boost a higher speed in general. His health regen becomes normal again.
Murell switches abilities when in or out range of enemies.
In range ability: Throw a fish to an ally, giving a positive effect like armor, regen, attack, attack speed, magic resist, health or speed.
In range ability: Throw a fish to an enemy with a random negative effect.
In range ability: Throw a potion on an enemy, he gets a slow that moves to other enemies that come too close. The slow gets stronger when more enemies are affected.
Out of range ability: Throw a fish from far on the ground. Every enemy that steps on it becomes visible for a short while. The fish lies there for a short while.
Out of range ability: Cook a potion that regenerates health fast for a short while and throw this on all friendly objects and characters. Very far range.
Out of range ability: Put down potions that give a small speed boost when a team player walks over it.
Ultimate: The fish on his head becomes alive and jumps to an ally of your choice. They get a shield. The shield regenerates health when no damage is done after some time, but when enough damage is done, the fish disappears and returns to Murell
Keywords:
Male, ugly, friendly, healing, witchdoctor, fish, potions
**Shield girl: Chepri the Scarab Queen
**
Story
Chepri was one of the scarab-queens in the desert of Shurima. She was known for her strong armor and her loyalty to protect her people. She still got buried with sand and was forgotten over time, because of unknown reasons. Until her armor was unearthed by a descendant of her, that randomly (or not?!) found the armor while treasure hunting the environment. Impressed by the armor, the descendant put on the armor and Chepri became alive again through the girl. Now she is two persons in one body. Chepri the Scavenger and Chepri the Scarab Queen. Sometimes the queen uses her astral powers when to defend, but the Scavenger is better in fight.
Abilities
Passive: Every few seconds Chepri gets a new scarab. A higher level means more scarabs.
Passive ability: Rotate her shield around her, on that side she gets less damage
Ability: 4 scarabs appear on the ground, everyone on the scarabs coming towards her get damage and slow, everyone getting away from her get a short speed boost.
Ability: The remaining scarabs are bound on a chain, this extends her range. Every auto-attack one scarab gets used until all the scarabs are used.
Ultimate: In a large circle around her scarabs will appear and walk around randomly. Collision with enemies give the enemies a stun. When the enemies do enough damage against the scarab, it will disappear. Collision with an ally will give them a shield.
Keywords:
Female, square and round, scarab, queen, armor