Arshash, The Golden God

ThunderWielder·5/6/2015, 2:54:56 AM·2 votes·1,749 views

**Name: **Arshash, The Golden God

Intended Role: Fighter

Secondary Role: Tank

Appearance:

Kind of a yellow Brand and Ryze combination. Looks basically like the lighting guy from One Piece (Enel).

Lore:

There are few who have fought Arshash and lived to tell the tale. No one cows where he came from or who he is; his identity lost with the Watchers. All they know is that he is a god, and one to be feared. Having conquered the world, Arshash came to the League Of Legends, for glory, revenge and power. “I am a god. You, a mere mortal” - Arshash

Abilities:

Innate Passive - [God’s Wrath]:

Description: On death, Arshash does 10*(Champion Level) (+10% AD) (+10%AP) as true damage to all visible enemies (excludes monsters). Killing a champion using passive increases the duration of death by 2 seconds, champion assists using passive increase death duration by 1 second.

Q - [Made Of Lightning/Pure Rage]:

Normal Mode --Cost: 80/75/70/65/60 mana --Cooldown: 30 seconds --Range: 200 --Passive: Arshash’s wrath turns into lightning armour around him giving him an extra 20 attack damage (+25%AD), and 25% increased speed and armour. --Active: Arshash releases his lighting armour knocking enemies back and dealing 30 magic damage (+25%AP).

Golden God Mode --Cost: 60/65/70/75/80 health --Cooldown: 15 seconds --Range: 300 --Passive: Arshash’s wrath turns into lightning armour dealing 25% of damage taken back to target and stealing 10% health and mana. --Active: Arshash releases his lighting armour drawing enemies in and dealing 50 attack damage (+100%AD).

W - [Thunder/Storm]:

Normal Mode --Cost: 100/90/80/70/60 mana --Cooldown: 20 seconds --Range: 300 --Active: Arshash unleashes thunder on an area, slowing down enemies by 20% and doing 40 magic damage (+50%AP) damage each second for five seconds.

Golden God Mode --Cost: 90/105/120/135/150 health --Cooldown: 10 seconds --Range: 400 --Active: Arshash creates a storm, slowing surrounding enemies by 40% and doing 25/40/55/70/85 physical damage (+50% AP) (+50% AD) per second (AD is removed for champions, AP is removed for monsters).

E - [Lightning/Lightning Strike]:

Normal Mode --Cost: 50/45/40/35/30 mana --Cooldown: 10 seconds --Range: 400 --Active: Arshash creates a lightning bolt doing 20/22/24/26/28 physical damage (+25%AD) and pulling the target towards him (pull only works for champions).

Golden God Mode --Cost: 40/50/60/70/80 health --Cooldown: 5 seconds --Range: 500 --Active: Arshash calls on the skies and unleashes a six lightning bolts dealing 80/88/96/104/112 magic damage (+100%AP) to each enemy hit and stunning them for 0.5 seconds (stun doesn’t work on monsters).

R - [Golden God]:

Cost: 100/80/60 mana per second (requires minimum 50% maximum health to activate) Cooldown: 200 seconds Active: For 20 seconds, all Arshash’s abilities have reduced but use health instead of mana. Arshash also gains 30% movement speed, 30% attack speed, 30% attack damage, 30% armour but loses 30% health regeneration, 30% magic penetration and 30% ability power. Killing a champion with an ability increases the duration by 5 seconds, while assists increase the duration by 3 seconds. Being killed in Golden God mode increases Arshash’s Passive by 100% i.e 20*(Champion Level) +20%Ad + 20%AP.

Champion Statistics:

Base Abilities: --Health:600(+100) --Health Regen:5.0(1.0) --Mana:250(+85) --Mana Regen:7.0(0.5) --Range:130 melee --Attack Damage:80(2.0) --Attack Speed:0.300(0.05%) --Armour:30(+5) --Magic Resist:20(+0.5) --Movement Speed:300 (+10) --Ability Power: 10(+5)

Discussion:

Images:

Like gold superman without the cape: 'http://img3.wikia.nocookie.net/__cb20131230001603/marvel_dc/images/8/8c/Superman_Prime.jpg'. Not my drawing.

Taunts:

Come forward, if you think you can defeat me... Let’s see if you’re worthy... Your power is insignificant... (Towards King Jon) - What’s a king to a god... (Towards Azir) - There are gods and then there are true gods... (Towards Jivelg) - You will believe...

Jokes:

You think you can defeat me, hilarious... Your power is the real joke... I’m afraid of the lighting...

Phrases:

(After activating R) - I am the true god (After activating R) - Fear my power (After using E) - I wield lightning (After using E) - Running away is useless.

Change Log:

Added a minimum activation health on ultimate Increased cooldown on ultimate Changed true damage on all abilities Added cooldown to Ultimate

5 Comments

junglerboy165/6/2015, 9:04:17 PM2 votes

Ok, the issue with your kit isn't that his true damage scales with AD/AP (A lot of champs have that in their kits), the problem is every ability deals true damage, meaning you can't buy armor or MR to counter this guy at all. he should deal primarily magical or physical damage, not all true damage. True damage is special, not something you just fill a kit with, for example, every champion who has true damage in their kit only has it on one of their 5 abilities, either their passive or QWER. your champion has it on all of them. adjusting them to deal physical or magical damage would make him much better as a champion.

The idea and abilities themselves are very cool though,I don't think there is much need to change those.

ThunderWielder5/6/2015, 2:55:51 AM1 votes

Some things to note:

I'm new to LoL. The lore isn't fully developed. King Jon and Jivelg are characters I am creating.

Chibi Chobi dash5/6/2015, 3:17:46 AM1 votes

well first true damage never stacks with AP/AD it stacks with levels it's like kogmaw. anyways time to rate his passive seems like either Karthus / KogMaw but doing damage to every visible champ +10 AD AND AP that is beyond broken nomal Q: true damage can't be stacked only with levels. Does true damage per tick and slows #broken Golden Q: again true damage and its basically a broken thornmail normal W: seems like a constant Veigar W and since it 5 seconds a team mate could stun and blow them up with it golden W: Viktor ult replacement normal E: so like a Blitzcrank Q but more damaging? Golden E: +100% AP... True damage... will 1 hit everyone... ult:"all Arshash’s abilities have no cooldown" no that is way to broken even if the mana cost is huge

Final rating:Broken also check this before trying true damage "http://leagueoflegends.wikia.com/wiki/True_damage" cept since your new u'll get better at champ ideas