New Champion: Ragscythe the eye of war

BoltPopov·1/6/2015, 2:59:23 PM·1 votes·782 views

Name: Ragscythe, The eye of war

Intended role: Mage

Appearance: Golden Eagle champion: A giant golden eagle with powerful wings and a bright yellow beak, blue crystaline eyes with a silver helmet and diamond claws

Background : There were times in the ancient time where hawks and eagles were ruling the skies, crushing all enemies in their way to bring peace upon the Earth. But suddenly, when the machines of humans were created, many eagles were killed in the war opposing the many factions of the World, so the remaining eagles were obliged to hide and try to live that way endlessly. One day, a brillant hero, RagScythe, a powerful surviving golden eagle decided to turn the tides and to bring the peace anew. He will fight for his own sake and might join Demacia to protect his race from annihilation.

Passive - Feather bond: Everytime one of his abilites hits an enemy, RagScythe gains bonus movement speed that scales upon leveling (2/3.5/5/6.5% each stack, max 3 stacks)

Q - Wind blade: 60 mana at all ranks Cooldown: 12/10.5/9/7.5/6 seconds RagScythe hurls a X-shaped wind blade in front of him, dealing magic damage(45/85/125/165/205 + 0.75 AP) and slowing all enemies(10/15/20/25/30%) for a short duration(2 seconds)

W - Somersault: 35/45/55/65/75 mana Cooldown: 24/22/20/18/16 seconds Ragscythe performs a somersault, dodging any ability for 0.5 sec, giving him a bonus of damage for his next basic attack (35/65/95/125/155 + 0.4 AP)

E - Crash-landing: 65/70/75/80/85 mana Cooldown: 18/16.5/15/13.5/12 seconds Ragscythe jumps then crash-lands on a target location and deals magic damage on arrival (40/80/120/160/200 + 0.6 AP), he devastates the ground, dealing damage over-time (25/40/55/70/85 + 0.2 AP) for the next 2.5 seconds

R - Primal scream: 100 mana at all ranks Cooldown: 110/90/70 seconds Ragscythe channels for 0.5 seconds then screams in the air, dealing major magic damage(220/360/500 + 0.5 AP) in a circle radius around him, silencing enemies for (1/1.5/2 seconds)

4 Comments

Epicmaster12341/6/2015, 8:56:57 PM1 votes

It's a pretty cool concept, but IMO, he feels like more of a fizz like assassin due to his slipperiness and high mobility, and enough stickiness to eliminate a high priority target. While his lore is kind of cool, I think it's way similar to Anivia , and maybe there lores could be intertwines somewhat (just a suggestion). The other concern I have is his abilities have pretty long cooldowns, even for a burst mage, so maybe lower the cd of his q or something, because once he goes through a spell rotation, he won't be able to do anything for another 8 seconds. All in all cool idea though.

Bayard1/7/2015, 12:53:33 PM1 votes

I love the passive, but for a wind champ, he should take more people into the sky. Bring them to his domain and do something. This would keep the e more cohesive with the concept, but with that in mind it would be a lot like Aatrox q. Also his ult is a bit similar to Cassiopeia 's and does inhibit people from casting spells (silence instead of stun/slow). Maybe for a new e...

E - Swoop Ragscythe flies quickly to the cast location and swoops up knocking up all enemies and dealing magical damage, if he doesn't hit anyone he gets a small speed MS boost.

This would keep his mobility and keep him slippery. The ult should also be reworked. All in all,, I love the idea, a bursty speedster who can move in and out and use a huge ult. Similar to fizz, but with some new twists that keep him fealing fresh.

Wiphand1/7/2015, 2:43:52 PM1 votes

TBH most of his abilities maybe except for his e are other champions abilities in random positions, i think they are too similar for example to chogath scream, lucian movement speed buff and quin somersault for this champion to develop any further