[Champion Concept] CODE, the Dimensional Hacker (Rework)

KingArthur13th·11/5/2015, 5:25:08 AM·2 votes·843 views

About two months ago, I had an idea for a plitover champ to be a rival to Ekko but in it's creation I ended up creating an OP champ that was too similar to Ekko and a few other champs. I decided to rework CODE in an attempt to create an interesting AP Jungler. Tell me what you think.

Role: Fighter/Assassin AA Range: 135

Allies: Caitlyn, Vi, Jayce Rivals: Ekko, Jinx

Passive (Arcane Hacker) CODE combines his mastery over arcane magic with his expert skills as a hacker to his mana into health. Every minute, CODE heals himself for (CODE's level)% of his remaining mana.

Q (Crosswire) Mana Cost: 100 Cooldown: 8 Damage: 55/70/85/100/115 + (25% of AP) + (2.5/3/3.5/4/4.5% of remaining mana) Magic Damage Passive: Every 5th auto-attack delivers (5% of remaining mana) as on hit Magic Damage over 3 seconds. Active: Code impels his blade into the ground sending out a shockwave in a cross shape originating from CODE. Range: 350 _width: _ 75

W (Data Breach) Mana Cost: 55/65/75/85/95 Cooldown: 9/8/7/6/5 Damage: 70/90/110/130/150 + (40% of AD)(40% of AP) Physical Damage Active: CODE dashes in a targeted direction, damaging all targets in CODE's path. Data Breach's damage weakens by 10% for every target hit (max %50). The last target hit is stunned for 1.5 seconds. Range: 450 + (25% of movement speed)

E (Quantum Array) Mana Cost: 25% maximum mana Cooldown: 16/15.5/15/14.5/14 _Cast Time: _ 1 second Active: CODE summons a clone made of pure mana to attack nearby enemies. Range: Clone stay within 600 units of CODE at all times. Clone stats:

  • Health: 25% of CODE's maximum mana + 10/25/40% of CODE's maximum health
  • Health Regain: -100%
  • Damage: 60% of CODE's AP as magic damage (does not apply spell effects)
  • Attack Speed: Equal to CODE'S
  • Movement Speed: Equal to CODE's
  • Armor & Magic Resist: 5 x CODE's level
  • Clone's target can be changed by recasting spell on the intended target. If no enemy is selected or CODE moves out of range of his clone, the clone will attack the nearest enemy while within range of CODE. Clone priortizes champs, monsters and minions in that order.

R (Virtual Reality) Mana Cost: 125/150/175 Cooldown: 140/120/100 Active: For 5/5.5/6 seconds, CODE transforms into pure data taking decreased physical damage but increased magic damage. Attack Speed and movement speed are increased by 20/30/40% CODE's Auto-Attack Damage now deals magic damage (+50% of AP) CODE cannot use any of his basic abilities while in this form. CODE takes 30/40/50% decreased magic damage CODE also takes 10/12.5/15% increased magic damage.

Skin Ideas Cyber Goth CODE PROJECT: CODE

11/5/15 EDIT

  • rewrote passive to be less tanky
  • lowered percent AP and added additional percent mana damage on Q(Crosswire)
  • Clarified the wording on "Q(Crosswire)"
  • increased mana cost on "W(Data Breach)"
  • lowered base damage on "W(Data Breach)"
  • decreased percent AD and increased percent AP on "W(Data Breach)"
  • added stun for "W(Data Breach)"
  • Increased mana needed to cast "E(Quantum Array)"
  • Lowered number of clones that can be cast to 1 from 2.
  • Clarified wording on "E(Quantum Array)"
  • Changed invulerability to physical damage to decreased physical damage taken on Ult
  • Increased magic damage taken on Ult

5 Comments

Spaceman5pff11/5/2015, 5:39:42 AM1 votes

Do the clones explode when they die? Since he can have two clones, can I control them? If so, do they both hit the same person? or is there a way to control each individually?

In regards to his Q, what do we mean by perpendicular lines? Perpendicular to what? Whats sets this guys apart from Fizz / Ekko / Diana etc as a melee AP Assassin? There is a very common pattern of jump in -> KABOOM. This kit seems like a dangerous abuser of Devourer -> Nashors -> Lichbane -> Tank. Where Items like ROA and Frozen Heart would provide him with high damage and tankiness on someone who is very mobile and can be IMMUNE TO PHYSICAL DAMAGE.

This kit seems really cool though, the idea of phasing between reality and the digital world is pretty cool! Hope to see more of this :)