Azir rework

The Funky Donkey··2 votes·426 views

i still dont understand why you want to go through with the azir rework and i must protest.Reducing azirs range completely shatters his early game and makes him unplayable. it also makes him a less skillfull pick since all you can do as this new azir is sit behind peeling teamates, click w 3 times and start auto attacking thus relying on your teamates to peel for you rather than having to kite skillfully as with the current azir.His new w passive makes no sense at all since he has mana problems and it will be very unfun to wait on your soldiers cooldown all the time and his new E is also weird.in my opinion you should just nerf his E cooldown so he cant dash so often and buff his ap ratio or attack speed just a bit WITHOUT REDUCING HIS RANGE believe me that will destroy him.Thank you for your time and please do consider not doing this rework .Azir is just too fun to play and his lackluster win and pickrates shouldnt be the death of that.

2 Comments

Shadòw2 votes

his Range is part of the problem why he can't be balanced for both pro and normal play.

you can't just say that these changes will destroy him when they haven't even really been tested out enough yet. the bonus attack speed and extra soldier on E will give him other combos and ways of skill expression.

but they needed to take down his Range to get rid of his problems even if that means he has to be balanced around a more or less different playstyle.

The Funky Donkey1 votes

How is he unbalanced with 48-50% winrate mate and a low pick rate in competetive mate i dont get it.As for his range it wasnt a problem because he had a bit less dps and burst than other mages thus balancing that out.And regarding his new e and w passives im telling you there are around 3 pattented combos you can do with them unlike his current kit which doesnt have any specific buffs and allows players the freedom to use his abilities however they want. e.t.c. With the current kit you have to think about how many soldiers you need during a teamfight since its sometimes better to keep 1 for a defensive dash but in the rework you just rush 3 soldiers to get extra attack speed.Less options and less need to think.

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