Malphite Rework
Malphite is sure to be up for a rework soon I'm sure. I love his kit already but have some ideas to change up his style.
Passive- Catapult! - Whenever Malphite is near a wall he throws chunks of rock, making him ranged instead of a melee attacker. When catapult hits a target the surrounding enemies take a percentage of the damage. While near a wall his AD, DEF, and MR are raised by a percentage based on armor.
Keep Q same but maybe change it to a skill shot type throw over like a ziggs bomb.
W- Stone Solid - gains a shield against all damage (based on armor rating) for 2.5 seconds reducing damage from all sources. At the end of the cast sends back damage to all enemies by a 30%/35%/40%/45%/50% of damage given.
Keep E the same.
R- just animation fix. He should become a rock ball into that.
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