Skarner re-rework PLEASE

erniesmooth·3/2/2016, 5:57:07 PM·4 votes·945 views

So Im one of the three people on earth who actually main Skarner. After his rework i felt like they stripped him from his identity with that ridiculous mini game and i have a couple of ideas that could help. If you want to help Skarner, rid him of his Q. Its unfair to see the skill cap of a champion be limited to the power of one ability. besides the fact that this is an boring and outdated ability. his new q would be an aoe attack coming from Skarners pincers. this attack would damage any enemies to the left and right of Skarner. Imagine illaoi's tentacle smash but there are two coming out of her left and right side smashing the ground. His w would still be his shield and speed up but now if you reactivate his ability he gives up his shield for an empowered his q, giving his next basic attack a slow, and having his q damage in front of him in an aoe rather than on his sides. His e can stay the same since skarner still needs some hard cc but you could also make it so that skarner teleports to the first champion he hits. His ult, as unique as it is must be changed. I would like to see skarner in competitive play and that will never happen with his current ult. The solution is extremely simple, make his ult a medium ranged skill shot that if landed brings his target towards him (Skarner wont be able to move while his enemy is brought towards him). This new ult emphasizes team work and individual skill. His passive would still be his spires but whenever skarner is within their aura, his q turns into a skill shot.

I would enjoy the hell out of this rework and hope to see it come to life. the crystal scar is gone but it lives on within skarner. Post your own ideas and criticize my own.

15 Comments

ItsCalledALance3/2/2016, 6:37:24 PM1 votes

wasn't he just reworked?

Alpha Skarner3/2/2016, 7:51:15 PM1 votes

Fear not brother, for I too am one of the three Skarner mains in this world.

Now I'm pretty sure Riot mentioned something way back like a month or two ago that they are unsatisfied with Skarner's rework and are working something out for him. If I remember correctly, they mentioned his primary issue is his identity: Fighter or Tank. From there, they will be able to fix Skarner's kit. Don't quote me on that though, I just vaguely remember something like that.

SinfulArtisan3/2/2016, 9:33:22 PM1 votes

I used to main skarner jungle before the rework and all I have to say is this: Changing or removing his Q to make it attack to the side would kill his jungle dominance, as well as make trinity force practically useless on him. The spire idea (while bad) is slightly useful for map control if used right. and finally, why give his Q a slow when his E slows already? Instead of trying to change a champions kit, how bout changing your build to fit to what you need?

Variks the Loyal3/3/2016, 10:24:00 PM1 votes

I like Skarner how he is now, spires and everything. I think there are issues, though.

He doesn't capture the 'Juggernaut' fantasy very well, even by his spires. Out of all of the Juggernauts, besides maybe Mordekaiser, he is the most kitable. Garen removes slows with his Q. Darius pulls people. Illaoi grabs someone's spirit. Skarner has his ult, but it's short range, and a slow moving skillshot slow.

Maybe, while his W shield is active, give him some slow suppression. It would promote Skarner building health items to beef up his shield, to keep the movement speed and slow suppression going. And higher ramp up damage for his Q. It's damage is very lackluster - Atm, all of Skarner's damage comes from items he builds, like Iceborn Gauntlet and Cinderhulk. He doesn't actually deal much damage on his own, and that should be remedied.

He also has no way to sustain in a fight. While Garen doesn't either, Garen has his passive to restore him after a skirmish. Darius, Illaoi, and Mordekaiser all have constant sustain in fights through healing or shielding. Skarner just has his weak W shield.

Some self healing would be appreciated. Maybe someone akin to his old OLD OLD E, where it marked targets struck, and he healed himself when he damaged a marked target.