Boro Champion Concept

Venteus·4/11/2016, 3:09:47 PM·1 votes·640 views

Corroboro in Latin means to strengthen, which is what Boro does. So that's where I got the name from.

Didn't think of a story for him.

Primary Role: Support

Passive - Boro leaves a trail behind him when he walks, and when he stands still, a large circle emanates from his position. Allies touching either effect will gain movement speed, and enemies touching it will be slowed. Is applied once every two seconds.

Q - Boro 'blesses' an ally champion (can't think of a better word). While the blessing lasts, damaging an enemy will deal extra damage and return whatever resource they use - mana, energy, health. Self casting this spell will give Boro a bind on his next auto attack, but will not return mana.

W - Clicking on an ally champion will spawn another uncontrollable Boro. This second Boro is untargetable and will follow the selected ally until they die, Boro dies, or the spell is recast. If an enemy damages the selected ally, the second Boro will become targetable and defend the ally with a radial stun. This ability pushes back the ally and has a long cooldown. The second Boro procs the passive as well.

E - Boro places a mark on all nearby enemies. When the marked enemies are attacked by an ally, the ally gains stacking damage and ability power for each consecutive auto attack or ability. Using this ability a second time lets Boro hop over a nearby wall.

R - Boro takes control of all allied champions (including second Boro) and pushes them in the direction they are facing. A radius around the champion is created to determine what effect they receive. If the radius hits an enemy champion, it damages the enemy slightly and gives the ally a small boost of movement and attack speed, along with a small shield. If the ally is pushed to nowhere, they are healed and granted movement speed only.

Appearance : fluffy.

The point of Boro is to leave the W on the ADC and roam. Let me know if you see the beauty in this like I do.

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