Crazy Champion Reworks: Extremely Tired Edition

aFreakingNinja·10/13/2014, 9:42:18 AM·1 votes·291 views

Soraka, The Starchild Soraka

Passive: Astral Blessing Soraka's abilities use a resource called Salvation to cast and empower her abilities. Soraka gains one point of Salvation up to a maximum of 100 every time a nearby enemy champion takes damage. Soraka gains upgrades when her Salvation reaches a certain threshold.

10+ Soraka gains increased Hp5 depending on how low her remaining health is. 30+ Sorakas heals give allies increased movement speed. 50+ Sorakas basic attacks stun enemy champion for .5 seconds. This effect cannot repeat for another 6 seconds on the same enemy. 70+ Nearby champions gain bonus armor and magic resist 90+ Triple the effect of all previous abilities.

Q - Sacrifice Soraka begins praying, giving up some of her own life to increase her astral blessing

No Salvation Cost CD: 1 sec Toggle: Soraka loses 4/3.5/3/2.5/2% of her current hp per second to gain 1 point of Salvation a second.

Passive: Soraka gains +10/20/30/40/50 max total Salvation

W - Infusion Soraka combines her energies with friend or foe, healing or harming them.

Salvation Cost: 1 per second increasing by 2 for every second after (think swain ult) CD: 4 sec

Target ally: Soraka tethers her soul with her ally, healing them slightly every second. Champions closer to death gain increased healing.

Target enemy: Soraka sends negative energy into the enemies soul, damaging them slightly. Enemies who are tethered too long get slowed.

E - Starfall Soraka wills a star out of the sky to land at the target area, empowering allies and damaging enemies caught at the blast.

Salvation Cost: 10+ CD: 16/14/12/10/8

Channel: Soraka gazes at the night sky, calling a star to her target location. Soraka can channel this ability for 10 + 5 salvation a second (max 5 seconds) to make a star whose size depends on how long the channel was to fall from the heavens. The star does 80/110/140/180/240 (.6 ap) magic damage to enemies caught in the blast and nearby allies gain 5/10/15/20/25(.15 ap) ability power and attack damage for 4 seconds.

Soraka can collect the star, healing herself for a fair amount and gaining back some of the Salvation spent.

R - Wish Soraka calls upon the stars to heal her comrades.

Salvation Cost: 40 CD: 30 sec

Soraka heals allies in a 800 radius circle anywhere on the map (Think a slightly bigger GP ult) for 100/175/250 (.25 ap) and gaining salvation depending on how low the hp of allies within the circle is (max 10 salvation gained per champ in circle). Soraka can cast the ability again within 10 seconds of the last cast for 40 more additional Salvation but each additional cast is only 50% as effective and doubles the CD when it goes off.

1 Comments

aFreakingNinja10/13/2014, 11:02:12 AM1 votes

Fiora, the Grand Duelist Fiora

Passive - Finesse Fiora gains a stack of Finesse (Max 4 + 1 for every level after 1 for a max of 21) for every attack after the first she makes on the same target. She loses stacks of finesse when she hasnt attacked the same target after 6 seconds or all her stacks when she auto attacks a new target. Fiora gains Finesse stacks as Life Steal. Q - Swift Strike Fiora lunges at her opponent, making deft work of them.

Energy Cost: 50/40/30/20/10 CD: 14/12/10/8/6

Skillshot - Fiora dashes in target direction within 700 units, dealing 40/60/80/100/120(.6 ad) damage to first enemy champion or large minion who collides. Fiora can cast Q again if she hits an enemy to dash one more time for the same damage within 3 seconds.

Finesse Bonus: Fiora gains 3/4/5/6/7% attack speed and half that for move speed for every stack of finesse she has after dashing.

W - Riposte Fiora readies her blade, rending incoming auto attacks useless.

Energy Cost: 80/70/60/50/40 CD: 10

Fiora parries the next auto attack doing 10/20/30/40/50 percent of the damage she would of taken plus (.5 ad) physical damage to the attacker.

Finesse Bonus: Fiora takes less physical damage the higher her finesse is for 3 seconds after casting W.

E - Sever Fiora strikes carefully and with precision, cutting her opponents major arteries to insure victory.

Toggle: Fiora strikes at the opponents limbs. Slowing their movement speed by 20/30/40/50/60 and attack speed by half that for 1 second. Toggle: Fiora strikes at an opponents vitals and arteries. Causing stacking bleed damage that does (.3 ad) over 5 seconds.

Finesse Bonus: Increase potency of slow and bleed by 2.5% for every finesse stack.

R - Blade Waltz Fiora dashers around the battle field, striking a target everywhere at once

Energy Cost: 100 CD: 130/115/100

Fiora gains 6/9/12 stacks of finesse. Fiora gains finesse/3 blinks for 5 seconds that deal 100/200/300 (125% ad) damage each. Successive attacks on the same target deal only 20% damage. Killing a target lets you attack another without losingany stacks of finesse, effectively transferring targets. These attacks apply onhit effects.