Champion Concept: Xiandyr, the Solitary Spirit(Open to ideas and criticism, especially for names)
Xiandyr, the Solitary Spirit
Health: 600 AD: 68 AP: 0 Attack Speed: 0.655 Attack Range: 220 Movement Speed: 330 Energy: 250
Passive: Harmony with Nature When out of combat for 3 seconds, Xiandyr harmonizes himself with the land, charging his polearm with the energy of nature spirits. The next attack from a champion, large monster, or epic monster gives Xiandyr a shield (50 at levels 1-3, 100 at levels 4-6, 150 at levels 6-10, 200 at levels 11-16, and 250 at levels 16-18)(+10% Max Health) (Shield does not block initial attack)
Q: Mystical Blade Xiandyr quickly flourishes his weapon, dealing damage to nearby units and causing roots to spring up, Tangling nearby enemy champions for 0.5 seconds
In his two handed stance, Xiandyr can Focus this ability. When focused, Mystical Blade can reflect weaker(non ultimate) projectiles at half their damage.
(50/75/100/125/150 +50% Bonus AD +40% AP) (7s/7s/5s/4s/3s) 40 Energy 400 range
Tangling: A tangled champion cannot move normally, but a dash, movement speed boost, or blink will free the champion.
Focus Its honestly just a brief charge that gets interrupted by damage and hard crowd control. Like how you can use Varus Q instantly or charge it up.
W: Latent Energies Xiandyr swings his polearm by the end in a circle around him, dealing magic damage(10/20/30/40/50 +10% current health) and rooting all tangled enemies for (0.5/0.5/0.75/0.75/1) seconds. Rooting tangled enemies refreshes Harmony with Nature's shield, granting him the shield without the need to be hit first. 13/11.75/10.5/9.25/8) seconds 80 energy 550 range
E: Skilled Footwork Xiandyr dashes in a straight line. He can use Mystical Blade once, but his dash is momentarily heavily slowed and resumed after the animation is over. Skilled Footwork's cooldown is decreased by two seconds every time Mystical Blade hits a champion. After Xiandyr finishes his dash, he instantly returns to his one handed stance. If Xiandyr dashes through a Tangled enemy, they are slowed by 35% for 2 seconds, but are untangled
800 Range with one handed, 400 range with two handed (10/10/9/9/8)Seconds 20 energy
Ultimate: Stance swap(Open for name suggestions here as well)
Xiandyr swaps between a two handed and a one handed grip on his polearm, changing the effects of his basic abilities.
While two handed, his basic attacks do 10% of his AP as bonus damage, but loses 20% attack speed and 10% movement speed upon using a basic attack.
While one handed, Xiandyr gains (5% AP)% movement speed and 10% attack speed after hitting an enemy champion, large monster, or epic monster.
(3/3/2/2/1/1) seconds No Cost Starts with a point at level 1
Lore:
Born to Ionian keepers of the Kioran Monastery, Xiandyr was taught to keep harmony with nature and be ready to defend it. These lessons were cut short when the red flag of Noxus marched through Ionia. As one of the homes to the bridges between the spirit realm and physical, the Kioran Monastery became a target. The young Xiandyr was told to hide, and when the clattering of steel ceased, he peeked out, only to find the white stone of the monastery stained red with blood. Fearing for his life, the young boy ran, hoping to find someone to come to his protection.
Unfortunately, protection is not what he would find. In the midst of a crippled Ionia, Bilgewater sailors had come in search of wealth. Instead of finding a village of his own people, Xiandyr would find himself kidnapped and sailed far from the Kioran Monastery.
Xiandyr would not spend much time caged in the Slaughter Docks, but to him it felt an eternity. His whole life he had been taught to feel as one with nature and the spirits that give it its magic, but he felt none of it here. It was if the spirits had abandoned him. For the first time in his life, he felt completely alone.
It wasn't long before Xiandyr was sold to a land not far from the broken kingdom of Shurima. The young Xiandyr would be a new servant for the youngest daughter of the royal family of Ixaocan, who wasn't much younger than he. Although far from home, Xiandyr started to feel the magic of nature once more. The constant ordering of the princess kept him busy during daylight, but under moonlight he would reconnect to his past. He practiced the martial arts taught by his parents all those months ago and talk to the nature magics he had been raised learning to protect. As he grew older, these only sharpened.
One day, the princess was imprisoned for her disobedience to the throne, and Xiandyr had the chance to train under the daylight for the first time in years. The princess took eye of his skill and was appalled that a mere servant could have control over the elements that only royals should. Upon her release, she challenged him. Blade met blade, and magic met magic.
Xiandyr was no longer the timid child that had feared solitude. He faced the princess with dignity and confidence, and, for the first time in her life, she had lost. Bowing before her, she demanded to know how he could have such mastery over the elements, and how one could defeat three. He replied, "I was never the master of nature. I am one with the magics of the land, and use them as an extension of my own body." Looking up at her, he added with a slight smile, "and one master can easily defeat three apprentices."
Refusing to be second, the princess released him from servitude and banished him from Ixaocan. With a solemn nod, Xiandyr left to walk with the spirits once more.