Hey Guys! I have a good idea for champion!
Hello Everybody, I'm a Chinese LOL player, and my English is no well. My name is Kula Dush(you could call me Juer), I'm like LOL very much, and, i have a good idea for Champion. Now most Champions can limit thier enimies by anyway, but haven't a Champion could limit enimies by buring thier mana. This is my idea, and..I'm so sorry that my English is no well :X. If you have any questions, please feel free to ask me :3
Spirited Echo - Berrir
Info: Berrir comes from Shadow Isles. Her core is multiple weapon, and She can limit her enemys by losing her enemys' Mana.
1.Duty:
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1).Fighter <-- I want she can do that :3
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2).Tank
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3).Carry
2.State: Health : 600 (+60) HP5 : 12 (+0.5) EchoPoints : 5 Range : 125 (Change with used Spell) AD : 60 (+7) AP : 0 AttackSpeed : 0.628 (+0.062) MoveSpeed : 340 Armor : 24 (+2) MR : 24 (+2)
3.Spells: Passivity:
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①The Soul for Echo : When Berrir backs to the Spring, she can get a [Echo] buff, if she has [Echo] buff, her next Spell won't cost.
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②The Heart for War : When Berrir's attack is work, she get 1 EchoPoint, each EchoPoint gives her extra ( Level + 10% Extra AD ) Armor, and ( Level + 5% AP ) MR.
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③The Body for Unavail : Regardless of any access to crit rate, Berrir can only receive half of the proceeds, and she can only get 50% crit rate. Her critical strike can't do extral damage to the enemies, but she will get extra 1/2/3/4/5 EchoPoint in level 1 / 5 / 9 / 13 / 17. After leaving the battle, EchoPoint will attenuation 1 per-second.
Spell Q: **The Echo for S&S **( Sword and Shield ) : -no Cooldown -5 EchoPoint
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Passivity : When Berrir is in S&S, she will get a layer [The Echo for S&S] buff each 5 attack, every buff can block a attack or Spell, at the same time it just can hold up to 1 / 2 / 3 / 4 / 5 buff layer. Each layer buff gives Berrir 2 / 4 / 6 / 8 / 10 HP5,** her range changes to 125**.
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Active : Switching Berrir to S&S, and immediately to the mouse pointing the direction of charge a short distance and stop when she hits the enemy Champion, resulting in 50 (+0.2 AD) / 75 (+0.3 AD) / 100 (+0.4 AD) / 125 (+0.5AD) / 150 (+0.6AD) physical damage. Instantly get a [The Echo for S&S], and ridicule all the collision to the target 0.25/0.5/0.75/1/1.25 (+0.005Armor) seconds.
Spell W: **The Echo for DL **( DragonLance ) : -no Cooldown -5 EchoPoint
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Passivity : When Berrir is in DL, she will get a layer [The Echo for DL] buff each 5 attack, the next attack will cause the effective damage, and reduce the target 5 / 10 / 15 / 20 / 25 Armor&MR. Berrir gets 15/20/25/30/35 MoveSpeed, her range will be changed to 200.
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Active : Switching Berrir to DL, immediately swing the Dragonlance to attack the surrounding enemies, resulting in 65 / 90 / 115 / 140 / 165 (+0.4AD) (+0.25AP) physical damage, repel them a short distance, Instantly get a [The Echo for DL]. After the activation of the next general attack will be moved to behind the target.
Spell E: The Echo for EB ( EagleBow ) : -no Cooldown -5 EchoPoint
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Passivity : When Berrir in EB, she will get a layer** [The Echo for EB]** buff each 5 attack, the next attack to obtain additional 75 range, and shoot a magic arrow, on line (700) the first enemy caused 50 / 75 / 100 / 125 / 150 (+1AD) (+0.25AP) magic damage and damage of a subsequent target equal to the damage value of magic damage, the target can dodge the attack by move. Her range changed to 525.
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Active : Switching Berrir to EB, immediately to the mouse pointing the direction of shoot a magic arrow, on line (700) the first enemy caused 50 / 75 / 100 / 125 / 150 (+1AD) (+0.25AP) magic damage and damage of a subsequent target equal to the damage value of magic damage, the target can dodge the attack by move (it like Lucian's Q spell).
Spell R ( Learn level:6 ) : The Echo for Expels: -CD:180s/120s/60s -no cost
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Passivity : Berrir can accommodate more 1 / 3 / 5 EchoPoint, and the attenuation rate slowed down to 1 per-2-seconds.When she gets 5 EchoPoint, she gets 50% AttackSpeed, sustain 3s, and it will work untill she gets 5 EchoPoint again.
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Active : After short ( 0.5s ) cast time, Berrir make a loud noise, all Champions ( including friendlies ) in the range will be deprived of 20% / 35% / 50% ( +0.01AP% ) mana. If the target's mana not enough, cause target magic damage of 25% / 50% / 100% the rest of value, friendly Champions could saved 10% / 15% / 20% ( +0.01Armor% ) ( +0.01MR% ) their health. Then, Berrir getting a shield that shield's life just 30 seconds,** the shield's health equal deprived's mana**. The shield could get Berrir 10 / 15 / 20 HP5, 20 / 35 / 50 basic AD, 20 / 35 / 50 AP, the effect has been sustained to the shield disappeared or be broken. When the shield save, Berrir gets 1 EchoPoint per-second.
I'm only get the RIOT's email at NET to send this doc, and when I sent it, @Prynce tell me here to post this doc, Prynce, thank you :). Here have a text and you can download it, it's the source text for Chinese.
and some questions:
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What are Berrir's weaknesses? It seems to me that Berrir's Spells need EchoPoints, but if she want to gets EchoPoints, she need to attack her enemys. At that time, her enemys could HIT her and let her die X(. And because her passivity, her critical strike will cannot work, this mean is her busic attack will never threaten her enemys. And...If her backpack just have half space because she have three weapons...what will happen? :)
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What if she is played against champions who don't use Mana? It's Right! her R spell will no effect, this is her second weakness. If she cannot deprived any mana, she will cannot get her dear shield -- it's so terrible! isn't it? :3
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And other questions! reply on this Discussion, I'll discuss with you if I seen it, but my English is no well.