Caitlyn Remake Idea?

Smashe Me Daddy·9/25/2015, 4:27:48 AM·1 votes·270 views

Hello, and this is not a post for a new champion, rather than a remake of an old one. Caitlyn is a well like adc carry that is a strong lane bully, and has great escapes. However, she is being out scaled by other marksmen (Think Vayne, Trist, Lucian.) Caitlyn lacks the steroid that most adc's has.

My suggestion basically turns Caitlyn into a adc-like Viktor. So let's get started, shall we?

Passive I think the passive should stay the same since it is pretty nice.

Q- Piltover Peace Maker It's damage and range should stay the same; however I think the further it goes the more damage it does; because Caitlyn is a sniper and snipers deal damage long range.

W- Yordle Snap Trap This should stay the same, it really is a great ability during the laningphase.

E- 90 Caliber Net This should stay the same

Ace in the Hole This should stay the same.

Now, you all must be thinking, "What the hell? Nothing changed here." And nothing really did.All her abilities are good during early game. However, my suggestion changes Caitlyn mid and late game. Now let's get on to what I'm suggesting.

As I mentioned before, my suggestion turns Caitlyn into adc- like Viktor. My idea is that instead of starting off with a Doran's blade, she should get her little core item. This core can be upgraded 1 time, at level 6 or any level after that. So here it is:

Prowess Sniper This is the first possible upgrade to Caitlyn. Focuses on her range and damage.

Changes to Stats Atack Range Like Tristana, if Caitlyn chooses to take the Prowess Sniper path, her range and damage should increase; however in exhange for attack speed and movement speed. Like most snipers, they shoot slow and move slow but their attacks are devastating.

**Changes to Q** 

If the player chooses to take the Prowess Sniper path, her range of Q should be upgraded, cast time longer, and damage better

**Changes to R**

Cast time longer, damage increase (but damage scaling decrease to balance), and shoot through enemies.

W and E stays the same

Trapping Huntress This is the second possible upgrade to Caitlyn. Focuses on her traps and burst.

Changes to Stats There should be just a little increase in attack speed, attack damage, and attack speed.

Changes to W Trapping Huntress main skill should be Yordle Snap trap. Increase the W range of which it detonates(maybe 250?), and decrease the time it takes to set it up. Also enemies will be dragged into where the cupcake is and stunned instead of Rooted.

Changes to R Channel time, damage, and damage scaling should stay the same. It will not pass through enemies; however Caitlyn fills her ult with gunpowder and explodes on impact dealing damage to surrounding enemies(Maybe the same burst range as Ashe's ult?).

**Sharpshooter Sniper ** Changes in Stats Increase in damage, attack speed, but decrease in range and movement speed. Focuses on her damage and killing potential.

Changes to E E now Roots to increase her killing potential. Increase damage, but decrease missile speed.

Changes to R Massive damage increase and damage scaling , but longer channel time and becomes bigger so more easier to block.

That's it! Remember, this is just a suggestion. You don't have to like it. I just think it'll be a fun little thing to do.

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