[Champion Concept] René Hughues -- the Scoundrel Hero
René Hughues -- the Scoundrel Hero
PRIMARY ROLE FIGHTER SECONDARY ROLE ASSASSIN
CONTENTS
[1] OVERVIEW [2] LORE [3] APPEARANCE [4] STATISTICS [5] ABILITIES [6] QUOTES AND INTERACTIONS
OVERVIEW
René Hughues is a melee AD fighter that excels at dealing damage, controlling combat
pace, and keeping on a single opponent, but has very few ways to escape dangerous situations.
LORE
René Hughues began his life as a farm hand's child. As a young boy, René would play
with a stick as it were a sword often by himself as his family toiled in the fields. One day, a passing troupe of Demacian peace keepers passed by and stopped for a moment as René revered the men in armor. Out of casual play, one peace keeper gave René a blade, sparred with the child, and found himself caught off guard by the child's natural ability. The young officer offered to take him in and have him trained as a defender of Valoran.
René quickly became renowned for his swordsmanship and fighting skill. Any challenger that he met was quickly defeated or dispached. Men and women alike lined up to witness his clout, contest him, or to simply fawn over him. This led René to fighting just to be a spectacle and he grew arrogant and garish, and mighty lecherous. Challenges began to become a boring chore for attention and eventually led to picking fights to maintain an audience.
One night, overflowing with intemperance, René left a private party and crossed paths with another acclaimed duelist. The confrontation left René beaten, but somewhat humbled. The following day, he took to traversing the lands looking to hone his abilities. He followed any rumors of skilled warriors, battle-worn priests, or virtuous martial artists.
Through his journeys for self-improvement, he often fell through, lusting for the attention of local rabble, the thrill of a cheap victory, or the touch of a plushy female body. Every small improvement in combat seemed to be offset in poor social behavior; a good example would be when after saving a rancher from brigands, the rancher had to save his wife from René. While his main goal remains to be the greatest fighter, the path to completion is pockmarked with a libertine lack of morals.
APPEARANCE
René is slender and muscular with fair skin, dark brown hair and blue eyes. He's strikingly handsome and has facial hair (default style is anchor). He wears red brigandine armor over green cloth with long belted boots. He carries a long sword in his right hand and a round shield in his left. He is right handed, but throws his dagger with his left hand. He carries his scabbard on his left side and his dagger is mounted behind it.
STATISTICS
HEALTH 598.56 (+92) HEALTH REGEN. 7.59 (+0.65) MANA 250.56 (+42) MANA REGEN. 7.255 (+0.45) MELEE RANGE 125 ATTACK DAMAGE 60.04 (+3) ATTACK SPEED 0.679 (+2%) _ARMOR _ 24.04 (+3.5) _MAGIC RES. _ 32.1 (+1.25) MOV. SPEED 325
ABILITIES
PASSIVE - Combat Prowess
René's next basic attack deals an additional [ 8% AD + (3 × René's level)] true damage.
COOLDOWN: 9 / 7 / 5
Q - Bayonette Flash
ACTIVE: René throws a dagger toward a target enemy that deals physical damage and sticks into the first enemy it hits. If the dagger hits the intended target, it deals double damage (tripled against minions and monsters) and half the mana cost is returned.
The dagger remains in the enemy hit until Bayonette Flash is off cooldown. René can retreive it to reduce Bayonette Flash's cooldown by 3 seconds.
INTENDED TARGET PHYSICAL DAMAGE: 30 / 80 / 130 / 180 / 230 (+ 80% AD) OTHER TARGET PHYSICAL DAMAGE: 15 / 40 / 65 / 90 / 115 (+ 40% AD) PHYSICAL DAMAGE TO MINIONS AND MONSTERS: 45 / 120 / 195 / 270 / 345 (+ 120% AD) MANA RETURN: 30 / 35 / 40 / 45 / 50 RANGE: 600 PROJECTILE SPEED: 1600 COST: 60 / 70 / 80 / 90 / 100 MANA COOLDOWN: 12 / 11 / 10 / 9 / 8
W - Ruse
PASSIVE: René gains increased movement speed.
ACTIVE: René evades the next enemy basic attack within 1.5 seconds, then dashes to the attacker, dealing magic damage and disarming them for a moment. Works against enemy champions, large monsters, and large minions.
Note: René will dash through terrain and barriers to his attacker. If the attacker moves more than 800 units from the starting point of the dash, René will stop immediately and the attack will end.
PASSIVE MOVEMENT SPEED: 4 / 6 / 8.5 / 10.5 / 13% MAGIC DAMAGE: 60 / 110 / 160 / 210 / 260 (+ 100% AP) DISARM DURATION: 1 / 1.25 / 1.5 / 1.75 / 2 MAXIMUM DASH DISTANCE: 800 COST: 60 / 70 / 80 / 90 / 100 MANA COOLDOWN: 12 / 11 / 9 / 8 / 6
E - Shield Smash
PASSIVE: René reduces the duration of crowd control effects on himself.
ACTIVE: René's next basic attack will be replaced with him smashing his shield into his target, dealing damage and stunning them for 2 seconds. Afterwards, the passive bonus is lost until Shield SSmash is off cooldown.
PHYSICAL DAMAGE: 50 / 80 / 110 / 140 / 170 (+ 100% bonus AD) COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 16 / 15 / 14 / 13 / 12 CROWD CONTROL REDUCTION: 10 / 10 / 15 / 15 / 20%
R - Coup de Foudre
ACTIVE: For the next 10 seconds, René's gains bonus attack damage. Auto attacks during this time cause René blink to his target and dealing physical damage. René cannot blink to the same targets more than once every few seconds.
Champion kills and assists add to the countdown timer of Coup de Foudre by 3 / 4 / 5 seconds, but not exceeding a total of 10 seconds.
BONUS PHYSICAL ATTACK DAMAGE: (+ 90% bonus AD) PHYSICAL DAMAGE: 150 / 250 / 350 (+ 90% AD) BLINK RANGE: 500 COST: 100 MANA COOLDOWN: 75 ON-TARGET COOLDOWN: 9 / 8 / 7
QUOTES AND INTERACTIONS
Upon selection
"I hope for a challenge."
Attacking
"Another weak opponent." "Boring." "An easy contest." "Get it done." "Heh, easy." "Sharp blade, sharp... something." "This won't be a challenge." "I hope they're carrying enough gold."
Movement
"So long I've wandered..." "Here I go..." "I'm tired." "Watch this!" "For Valoran." "What conflict awaits?" "I'm hoping for a challenge" "... maybe a soiree."
Upon hitting intended target with Bayonette Flash
"Precision!" "Take that!"
Upon collecting Bayonette Flash dagger from target
"Give me that!" "Get ready!"
Upon using Ruse
"Come at me!" "Your move." "Wait for it..."
Upon a successful hit after evade
"Too slow!" "Try again." "You dummy." "I knew you'd fall for it."
Upon hitting a target with Shield Smash
"Here you go." "Taste this!" "Bon appetit!"
Movement while Coup de Foudre is active
"Here we go!" "A moment of clarity." "Don't blink!"
Score a kill during Coup de Foudre / when Coup de Foure ends
"And a one..." / "That's it?" "Two..." / "Is there more?" "Three..." / "I was hoping for a challenge." "Four!" / "No sweat." "Five!" / "Too bad there's only rookies here."
Taunt
"Let's finish this quickly so I can lay my head on a pillowy lap." "I need a drink." (around Gragas) "Hey! You've got something I want." (around most female champions) "Hey, beautiful... how about we meet up after this match?" (around Fiora) "Oh, great. It's you."
Joke
"For honor, for skill, for Demacia! ... and the ladies!" "René goes where René wants!"
Sometimes During Recall
"Time to get a drink!"