I had (literally) a dream about a way to rework Yasuo :D

Sociopath Yasuo··12 votes·900 views

In my dream today. :D For real, in my dream I saw an upcoming Yasuo rework. Passive shield remained the same, but the whole kit was based on the flow system/management. So there was things like if you used Q with max flew, instant tornado, E-s CD was lower with maximum flow but higher the more you missed. I do remember there was something with wall, maybe it only functioned above 75% of the flow. Ult remained the same. I do not know what could happen with the bonus crit chance. So ye, basically, maybe it seems a better idea in my mind then here, but hey. :D I just wanted to share you my...errr...thoughts? :D

Anyway, I think that is a way where Yasuo could be still viable (like if you ult, max flow so you find yourself in the middle of the trouble but you can use wind wall effectively), but at least people would have windows to punish him. I find that a good way to start on for RIOT, if you have any thoughts just discuss it guys. ^^

See ya,

GoDNo1

10 Comments

Radiant Wukong3 votes

That is epic.

My spin off, tornado and windwall only work with max flow, using either one consumes all flow.

Sociopath Yasuo2 votes

Nah, tornado should be the same, but my opinion is if you can achieve to get close to the target without braking your shield for an instant tornado is just a good reward. :D Next point is that everyone complains about his mobility is too much. It could get rid of it, certain % of flow makes you faster. You HAVE to move around the place/teamfights to make plays. OFC you can ult if someone on your team knocked up them, but it get rid of 1v1-ing even if the enemy is behind. Cause that is the problem with Yas imo, if you are too ahead, you shred the enemy laner 1v1, 1v2. :D

CobaltTheMadMage3 votes

That's actually a pretty neat idea. Don't know if Riot would implement it, but it's a cool system idea.

I always did think it was a bit weird that Flow wasn't used to fuel any abilities besides the shield passive, making them his ability resource could nerf him considerably but also make him a bit more strategic.

Sociopath Yasuo2 votes

Thanks for the positive critic! ^^ I do not know if they use it up, but if yes I would be pleased about that. :D

Fuzzyears2 votes

Pretty intriguing idea. I would love to see this in game, even if it's just a test.

zrWQMdGHtY1 votes

I'm having dreams of Katarina from almost 23 years, even if she didn't exist in LoL... my advice to you... IT doesn't mean anything, your dreams will be just yours and nobody will care about it (not talking about me, but about the devs) . Sorry :(

cough and people will tell you that you're crazy, but that's off the point.

Sociopath Yasuo1 votes

You know, as much I love the champ itself it is alright for me. I do not care if people thinks I am crazy lol. :D I am alright with that, they do not know who I am. :P

Bladebrent1 votes

Wouldn't this just make him throwing Tornadoes every time he Q'd with max Flow? I think a hard CC ability with 100% AD scaling that can crit and apply on-hit effects would be more annoying then just double crit chance. It also be frustrating to play as Yasuo if your flow went away every time you got poked. You'd go from overpowered CC to useless from an AoE Poke.

Sociopath Yasuo1 votes

I know right what you say. Maybe if they rework how the shield from flow works, or make it an ability passive would solve the problem. You know I do not know if it would give Yasuo a healthy gameplay, but would be a very interesting change. A lot of people thinks Yasuo is an easy champ, with this he would be rather difficult, would be a mind game playing with/against him. :D

Bladebrent1 votes

I do think Yasuo is harder than he looks (as evident by me playing him, but i'm also the guy who sucked at pre-rework katarina), but It might be a case of "being easy to play but also high skillcap" depending on what Elo you're playing at. I do think it's easier to play around Yasuo than other people think if you know how to kite or bait out a windwall (though certain characters are screwed in this regard) but I can see how he can be frustrating to play against, even if you know how to work around his kit.

I think a resource meter based around your movement is a cool idea but it would work better with a champ specifically designed around it. Yasuo does have his E which would help build the gauge alot but without minions, you can't dash. You might still have the problem of "Do I have maximum flow? No? Retreat. Yes? Go in" with a champion like Yas. Either that or you'd almost always have maximum flow going into combat if you just run around, jungle, or split push for long enough.

More from Concepts & Creations

More by Sociopath Yasuo