Runes & Masteries

CatnipCatnip·3/26/2016, 3:12:07 PM·3 votes·677 views

When starting a new account players are forced to play with no_ runes_ or masteries and I think this is a problem because me, as well as many other players find that playing without them can be very clunky and slow paced, this is not the impression you want new players to have of League of Legends when they first start playing because they will more than likely not want to continue playing. I believe that if runes and masteries are made free new players as well as regular players will have more drive to continue playing the game. This will benefit everyone. games filled with players below rank 30 often times have players around rank 30 in them because of the party system, which is a big problem because a player that is rank 30 has all 30 mastery points and most likely a lot of runes so they are at a big advantage over a low ranked player. if everyone had access to runes and masteries for free then games with scattered ranked would be more fair. I feel as though this can help players that have been playing the game for a long time as well, because instead of choosing between buying champions or buying runes they can experiment with different runes (Theory Crafting) and expand their champion pool at the same time.

4 Comments

Azure Dancer3/26/2016, 3:14:48 PM1 votes

But also people making acc and selling them for money would have alot easier time with this change

Abominate3/26/2016, 3:52:06 PM1 votes

First off, people who are really new to the game don't know the difference between runes and no rune. The game is fine for them without runes. Masteries only get clunky in the level 15-20 area where you play games with only some people having keystones and others not.

Also, if you are smurfing just buy tier 1 runes. They give roughly 60% of the stats and cost nothing. I've managed to get my smurf to gold only using the T1 runes so there is nothing wrong with them.